Lead Designer's Handbook The Lead Designer and Design Management Despite co-ordination being the principal focus of the Lead Designer’s role there is very little written about how to undertake these duties. What tools can the Lead Designer use to address the many complexities of developing a design as part of an iterative process? How can the Lead Designer redefine what they do using a digital world to provide profoundly different and new services? This book analyses at all of these questions setting out how the Lead Designer can perform effectively and efficiently in the digital world addressing clients’ new whole life project requirements and new ways of constructing and assembling buildings. Managing increasing numbers of specialists in the construction process requires experience to ensure that their contributions are properly managed and produced at the right time. This book considers this challenge. It will also consider how the Lead Designer can effectively lead and manage health and safety aspects and risks (the principal designer role in UK regulations). | Lead Designer's Handbook The Lead Designer and Design Management GBP 40.00 1
Designer Drafting and Visualizing for the Entertainment World In the second edition of Designer Drafting and Visualization for the Entertainment World Patricia Woodbridge a highly experienced art director of feature films and a long time teacher of scenic drafting and set design at the graduate level teams up with nationally-renowned scenic designer and SCAD professor Hal Tine to give you a dynamic glimpse into the world of designing for mainstream entertainment including theatre film tv and corporate events. Drawing on designs from real Hollywood and Broadway blockbusters this book provides you with the basic tools and principles of scenic drafting and rendering beginning with pencil drafting and culminating with the latest information on CAD drafting digital 3D modelling digital and hand/digital rendering and digital graphics for sets. Full of examples from all areas of entertainment this book not only builds on basic principles of designer drafting to give you the most comprehensive knowledge on the subject but also illuminates scenic career paths with insights from professional set design artists who discuss their education and varied career progressions. New to this edition: • Updated chapters on the basics of scenic pencil drafting including examples of sketch drafting or thinking with a pencil • Drafting from Hollywood and TV hits like True Grit I Am Legend Sherlock Holmes Mr. Popper's Penguins Never Let Me Go Gossip Girl and more • New chapters include Period Shapes and Scenic Details Computer Drafting and Illustration Scenery Graphics and Virtual Scenery | Designer Drafting and Visualizing for the Entertainment World GBP 180.00 1
Environment Art in the Game Industry A Guide to Rich and Realistic Environments Using Substance Designer This book explains the fundamentals of being a talented games Environment Artist by outlining the key considerations that most Environment Artists tend to forget. Focusing on the use of Substance Designer to create rich colourful and realistic environments the book shows how to improve storytelling and how to think outside the box. Following a step-by-step process to create realistic state-of-the-art materials that help bring game narratives and worlds to life this book provides a new perspective on Environment Art by covering the latest most creative industry techniques using Substance Designer. This book should appeal to new and aspiring games Environment Artists as well as those looking to increase their knowledge of Substance Designer. The final stages of this book give a sneak peek into creating foliage in the game industry. Henry Kelly is the Lead Artist at REWIND a VR and AR studio with the vision of a better future for VR and AR. | Environment Art in the Game Industry A Guide to Rich and Realistic Environments Using Substance Designer GBP 44.99 1
AutoCAD 2020 for the Interior Designer Focused around a hotel suite project AutoCAD 2020 for the Interior Designer provides the Interior Design student with a non-intimidating tutorial-based approach to learning the AutoCAD program. It accomplishes this by taking students that have no computer design experience from simple commands to complete projects in this single-semester sized text. This well organized and progressive approach to learning AutoCAD sets this text apart from others. To support all users this book now covers AutoCAD for both Macs and PCs. The emphasis of this book is on easy to understand descriptions and instructions allowing the non-technical artistic visual learning Interior Design student to quickly get past the fear of using the computer to produce drawings. The focus is entirely on the use of AutoCAD for the Interior Design field and not simply architectural drawings. GBP 51.00 1
Rendering Tips for the Costume Designer Simple Steps for Better Drawing and Painting Rendering Tips for the Costume Designer: Simple Steps for Better Drawing and Painting is a guide for students and costume designers who want to improve their drawing painting and rendering skills. The book is divided into three sections – Drawing Tips Painting Tips and Linework Tips – and includes detailed step-by-step instructions for chapters such as How to Draw Faces and Hair How to Draw Hands and How to Draw Feet and Shoes. This format allows readers to pick and choose which techniques to study enabling them to focus on the areas that give them the most difficulty. Filled with practical information and over 100 illustrations this reference guide can be used in conjunction with any figure drawing method or painting media. Within these pages readers will find the answers to the most common rendering questions: Where do the shadows go? How do I make my figures look less stiff? How do I draw patterned fabric? Rendering Tips for the Costume Designer is an invaluable resource for students in Costume Rendering and Costume Design courses along with professional costume designers looking to improve their rendering skills. | Rendering Tips for the Costume Designer Simple Steps for Better Drawing and Painting GBP 29.99 1
Are you an inclusive designer? Despite improvements in the last 20 years we still have a long way to go before all of our buildings places and spaces are easy and comfortable for all of us to use. This book puts forward a powerful case for a totally new attitude towards inclusivity and accessibility. Exploring both the social and the business cases for striving for better this book will empower architects to have more enlightened discussions with their clients about why we should be striving for better than the bare minimum and challenging the notion that inclusive design should be thought of reductively as simply a list of “special features” to be added to a final design or that inclusivity is only about wheelchair access. This book will be to help make inclusive design business as usual rather than something that is added on to address legislation at the end of the development process. Accessible and engaging this book will be an invaluable resource for students as well as practicing architects richly illustrated with case studies showing both good and bad examples of inclusive design and celebrating inclusion. | Are you an inclusive designer? GBP 45.00 1
AutoCAD 2024 for the Interior Designer Focused around a hotel suite project AutoCAD 2024 for the Interior Designer provides the Interior Design student with a non-intimidating tutorial based approach to learning the AutoCAD program. It accomplishes this by taking students that have no computer design experience from simple commands to complete projects in this single-semester sized text. This well organized and progressive approach to learning AutoCAD sets this text apart from others. To support all users this book covers AutoCAD for both Macs and PCs. The emphasis of this book is on easy to understand descriptions and instructions allowing the non-technical artistic visual learning Interior Design student to quickly get past the fear of using the computer to produce drawings. The focus is entirely on the use of AutoCAD for the Interior Design field and not simply architectural drawings. Chapters alternate between command descriptions which are organized by a command set category and tutorials. This allows students to easily refer back to command descriptions without hunting through a tutorial that introduces commands as it progresses. The emphasis is on the practical use of commands using the AutoCAD ribbon workspace rather than the multiple (and seldom used) command options. Multiple tutorials of the hotel suite which include floor plan elevation views dimensioning and plotting provide a practical application of the commands learned in the preceding chapters. Completely dimensioned drawings are provided at the beginning of each tutorial so that the advanced student or an instructor led class can complete them without going through the step-by-step process. This textbook is classroom proven and relevant interior design homework problems are provided. After completing this book the student will be able to create all their 2-D Interior Design work using AutoCAD. GBP 64.99 1
AutoCAD 2023 for the Interior Designer AutoCAD for Mac and PC Focused around a hotel suite project AutoCAD 2023 for the Interior Designer provides the Interior Design student with a non-intimidating tutorial based approach to learning the AutoCAD program. It accomplishes this by taking students that have no computer design experience from simple commands to complete projects in this single-semester sized text. This well organized and progressive approach to learning AutoCAD sets this text apart from others. To support all users this book covers AutoCAD for both Macs and PCs. The emphasis of this book is on easy to understand descriptions and instructions allowing the non-technical artistic visual learning Interior Design student to quickly get past the fear of using the computer to produce drawings. The focus is entirely on the use of AutoCAD for the Interior Design field and not simply architectural drawings. Chapters alternate between command descriptions which are organized by a command set category and tutorials. This allows students to easily refer back to command descriptions without hunting through a tutorial that introduces commands as it progresses. The emphasis is on the practical use of commands using the AutoCAD ribbon workspace rather than the multiple (and seldom used) command options. Multiple tutorials of the hotel suite which includes floor plan elevation views dimensioning and plotting provide a practical application of the commands learned in the preceding chapters. Completely dimensioned drawings are provided at the beginning of each tutorial so that the advanced student or an instructor led class can complete them without going through the step-by-step process. This textbook is classroom proven and relevant interior design homework problems are provided. After completing this book the student will be able to create all their 2-D Interior Design work using AutoCAD. | AutoCAD 2023 for the Interior Designer AutoCAD for Mac and PC GBP 63.00 1
AutoCAD 2022 for the Interior Designer AutoCAD for Mac and PC Focused around a hotel suite project AutoCAD 2022 for the Interior Designer provides the Interior Design student with a non-intimidating tutorial based approach to learning the AutoCAD program. It accomplishes this by taking students that have no computer design experience from simple commands to complete projects in this single-semester sized text. This well organized and progressive approach to learning AutoCAD sets this text apart from others. To support all users this book covers AutoCAD for both Macs and PCs. The emphasis of this book is on easy to understand descriptions and instructions allowing the non-technical artistic visual learning Interior Design student to quickly get past the fear of using the computer to produce drawings. The focus is entirely on the use of AutoCAD for the Interior Design field and not simply architectural drawings. Chapters alternate between command descriptions which are organized by a command set category and tutorials. This allows students to easily refer back to command descriptions without hunting through a tutorial that introduces commands as it progresses. The emphasis is on the practical use of commands using the AutoCAD ribbon workspace rather than the multiple (and seldom used) command options. Multiple tutorials of the hotel suite which includes floor plan elevation views dimensioning and plotting provide a practical application of the commands learned in the preceding chapters. Completely dimensioned drawings are provided at the beginning of each tutorial so that the advanced student or an instructor led class can complete them without going through the step-by-step process. This textbook is classroom proven and relevant interior design homework problems are provided. After completing this book the student will be able to create all their 2-D Interior Design work using AutoCAD. | AutoCAD 2022 for the Interior Designer AutoCAD for Mac and PC GBP 58.00 1
The Learner-Centered Instructional Designer Purposes Processes and Practicalities of Creating Online Courses in Higher Education “What does a new instructional designer need to know to find her or his feet when working with faculty to create online classes?” This is a practical handbook for established and aspiring instructional designers in higher education readers who may also be identified by such professional titles as educational developer instructional technologist or online learning specialist. Jerod Quinn together with a team of experienced instructional designers who have worked extensively with a wide range of faculty on a multiplicity of online courses across all types of institutions offer key guiding principles insights and advice on how to develop productive and collegial partnerships with faculty to deliver courses that engage students and promote enduring learning. Designing and developing online classes for higher education takes a combination of pedagogical knowledge the ability to build trust with faculty familiarity with frameworks on how people learn understanding of accessibility and inclusion and technical skills to leverage a learning management system into an educational experience. Coming from diverse backgrounds few instructional designers enter academia well versed in all of these aspects of creating online classes. This book provides the foundation on which instructional designers can build their careers. The guiding principle that animates this book is that the student experience and successful learning outcomes are paramount and governs discussion of course design pedagogy the use of multimedia and technological advances as well as the use of different forms of interactive exercises and group assignments. The succinct informally written chapters offer ideas and means to apply theory to the daily work of instructional design and cover the four key components that drive this work in higher education: ·Defining the scope and main design approaches of our work·Building trust with the faculty we work with·Applying frameworks of how people learn·Mastering common online instructional practices. | The Learner-Centered Instructional Designer Purposes Processes and Practicalities of Creating Online Courses in Higher Education GBP 32.99 1
Interior Design A Professional Guide This is a benchmark book which encourages interior designers to raise their professional status and offers their clients an insight into the complex profession of modern interior design. It demystifies what an interior designer does and showcases the range of skills that interior designers can bring to a project to help achieve a successful outcome. The book attempts to explain the broad scope of the interior design profession including:• the wide range of projects and specialisms• the people roles and relationships• the skills and knowledge that designers need• the benefits of using a designer• the importance of a good client-designer relationship. Case Studies illustrate key points pinpointing important project types and showcasing designers working in specialist fields and include comments from clients and end-users. | Interior Design A Professional Guide GBP 33.00 1
Transducers in Mechanical and Electronic Design This book presents to the design engineer the transducers and measurement techniques available and evaluates their features and drawbacks. It is written for the instrument and systems designer not the theoretician. | Transducers in Mechanical and Electronic Design GBP 56.99 1
Stage Lighting Second Edition The Fundamentals Stage Lighting: The Fundamentals is written specifically for introductory stage lighting courses. The book begins with an examination of the nature of light perception and color then leads into a conversation of stage lighting equipment and technicians. Lamps luminaries controls/dimming and electricity form the basis of these chapters. The book also provides a detailed explanation and overview of the lighting design process for the theatre and several other traditional forms of entertainment. Finally the book explores a variety of additional areas where lighting designers can find related future employment such as concert and corporate lighting themed design architectural and landscape lighting and computer animation. New for this edition: enlarged full-color illustrations photographs light plots and examples of lighting design;updated information on LED lighting and equipment;expanded discussion of the practical use of color as a designer;expanded discussion of psychological/perceptual effects of color;new discussion of color mixing through light sources that make use of additive mixing;expanded discussion of industry professions;expanded discussion and illustrations relating to photometrics; expanded discussion and examples of control protocols and new equipment; andupdated designer profiles along with the addition of still more designer profiles. | Stage Lighting Second Edition The Fundamentals GBP 66.99 1
Designing for Sex and Gender Equity Drawing on original designer interviews this book explores how design interventions can and do support sex and gender equity and what barriers still stand in the way. Isabel Prochner not only brings attention to sex and gender problems related to design artifacts but also provides a unique overview of creative design responses to these issues. The case studies and designer interviews provide new information about how designers can address these issues and the challenges they may encounter - whether that’s a lack of anthropometric data trouble finding investment and business support or even public resistance. Prochner brings together primary and secondary research and the most contemporary theories on sex gender and design. This book will be of interest to scholars working in design studies sex and gender studies social design design for health industrial design product design fashion design and interaction design. | Designing for Sex and Gender Equity GBP 130.00 1
Production Design Visual Design for Film and Television Production Design: Visual Design for Film and Television is a hands-on guide to the craft of Production Design and Art Direction. Author Peg McClellan gives an insider’s view of the experiences and challenges of working as a Production Designer in film and television. The book covers three major areas starting with an overview and the basics of job responsibilities the artistic approach and the background which every Production Designer needs to be familiar with and progressing to the mechanics of the role with a day-to-day breakdown of the job itself. McClellan takes you through script analysis team collaborations the hierarchy of a production hiring a team the business elements locations studio facilities handling change and everything in between. With case studies insights from successful Production Designers and inspiration in the form of over 200 colour photos and illustrations from storyboards to sets this is the ideal book for students seeking a career in production design and professionals looking to further their design knowledge. | Production Design Visual Design for Film and Television GBP 35.99 1
The Dramatic Imagination Reflections and Speculations on the Art of the Theatre Reissue The Dramatic Imagination is one of the few enduring works written about set design. Robert Edmond Jones's innovations in set design and lighting brought new ideas to the stage but it is greater understanding of design - its role at the heart of theater - that has continued to inspire theater students. The volume includes A New Kind of Drama To a Young Stage Designer and six other of Jones's reflections. | The Dramatic Imagination Reflections and Speculations on the Art of the Theatre Reissue GBP 175.00 1
Costume Design: The Basics Costume Design: The Basics provides an overview of the fundamental principles of theatrical costume design from pre-production through opening night. Beginning with a discussion of what is costume design why do people wear clothes and what is the role of the costume designer this book makes accessible the art and practice of costume design. Peppered with interviews with working costume designers it provides an understanding of what it means to be a costume designer and offers a strong foundation for additional study. Readers will learn: How to use clues from the script to decipher a character’s wardrobe Methods used to sketch ideas using traditional or digital media How to discuss a concept with a team of directors producers and designers Strategies to use when collaborating with a professional costume shop How to maintain a healthy work/life balance Courses of action when working under a limited money and labor budget. Costume Design: The Basics is an ideal starting point for aspiring designers looking for ways to achieve the best costumes on stage and realize their vision into a visual story told through clothing. GBP 18.99 1
The Game Narrative Toolbox Learn how to create compelling game storylines. Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer and narrative designer in the video game industry. From concept to final testing The Game Narrative Toolbox walks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing on real experiences authors Tobias Heussner Toiya Kristen Finley PhD Ann Lemay and Jennifer Brandes Hepler provide invaluable advice for writing compelling player-centered stories and effective dialogue trees to help readers make the switch from writing prose or screenplay to interactive. Thoroughly revised the Second Edition includes updated content reflecting the industry’s latest developments. In addition to revised and updated chapters this new edition features two additional chapters covering more advanced topics that are applicable to the lessons learned from the original chapters. Accompanying every chapter are exercises that allow the reader to develop their own documentation outlines and game-dialogue samples for use in applying for industry jobs or developing independent projects. GBP 52.99 1
Geometric Computation: Foundations for Design Geometric Computation: Foundations for Design describes the mathematical and computational concepts that are central to the practical application of design computation in a manner tailored to the visual designer. Uniquely pairing key topics in code and geometry this book develops the two key faculties required by designers that seek to integrate computation into their creative practice: an understanding of the structure of code in object-oriented programming and a proficiency in the fundamental geometric constructs that underlie much of the computational media in visual design. GBP 48.99 1
Community-Engaged Interior Design An Illustrated Guide This step-by-step guide takes the reader through each stage of the design process from concept to completion exploring practical methods of how to engage the community throughout interior architecture and design projects. This book argues that all design should be accomplished through a process of engagement be it with community members clients or end users. The community-engaged designer welcomes participatory processes mutually beneficial collaboration and equitable inclusion in order to meet the needs and wants of diverse groups of people. Chapters cover the initial engagement of communities marketing and pre-design phases translating research into a design scheme in development with the community communicating designs engaging community-based makers craftspeople product manufacturers vendors and distributors constructing designs and evaluating the end result. Finally case studies of successful community-engaged design projects are presented and analyzed to demonstrate this approach in action. Learning objectives chapter summaries and exercises help to ease understanding and build design thinking and technical skills equipping the reader with the tools to succeed as a community-engaged designer. Hicks distills years of experience teaching community-engaged design within this volume which will be a valuable resource for all interior architecture and design students and practitioners. | Community-Engaged Interior Design An Illustrated Guide GBP 34.99 1
Processes and Design for Manufacturing Third Edition Processes and Design for Manufacturing Third Edition examines manufacturing processes from the viewpoint of the product designer investigating the selection of manufacturing methods in the early phases of design and how this affects the constructional features of a product. The stages from design process to product development are examined integrating an evaluation of cost factors. The text emphasizes both a general design orientation and a systems approach and covers topics such as additive manufacturing concurrent engineering polymeric and composite materials cost estimation design for assembly and environmental factors. Appendices with materials engineering data are also included. GBP 140.00 1
Basics of Game Design Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games it covers role-playing real-time strategy first-person shooter simulation and other games. Written by a 25-year veteran of the game industry the guide offers detailed explanations of how to design the data sets used to resolve game play for moving combat solving puzzles interacting with NPCs managing inventory and much more. Advice on developing stories for games building maps and levels and designing the graphical user interface is also included. GBP 180.00 1
Vehicle Design Aesthetic Principles in Transportation Design Vehicle Design guides readers through the methods and processes designers use to create and develop some of the most stunning vehicles on the road. Written by Jordan Meadows a designer who worked on the 2015 Ford Mustang the book contains interviews with design directors at firms including Fiat Chrysler Automobiles Hyundai Motor Group and Ford Motor Company amongst other professionals. Case studies from Ford Mazda and Jeep illustrate the production process from research to execution with more than 245 color behind-the-scenes images in order to help readers create vehicles drivers will cherish. | Vehicle Design Aesthetic Principles in Transportation Design GBP 48.99 1
Wig Making and Styling A Complete Guide for Theatre & Film Wig Making and Styling: A Complete Guide for Theatre and Film Second Edition is the one-stop shop for the knowledge and skills you need to create and style wigs. Covering the basics from styling tools to creating beards it ramps up to advanced techniques for making measuring coloring and cutting wigs from any time period. Whether you’re a student or a professional you‘ll find yourself prepared for a career as a skilled wig designer with tips on altering existing wigs multiple approaches to solving wig-making problems and industry best practices. | Wig Making and Styling A Complete Guide for Theatre & Film GBP 31.99 1
Concrete Masonry Designer's Handbook A new edition of a well-known and respected book. This book provides a thorough guide for structural engineers on the use of concrete masonry. The second edition of the Concrete Masonry Designer's Handbook is the only handbook to provide information on all the new CEN TC125 masonry standards as well as detailed guidance on design to Eurocode 6. Throughout the book detailed design examples are provided which will enable the designer to develop an understanding of the correct design approach. At key points in the book table and design charts are provided to further facilitate the design process. GBP 59.99 1