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Sprite Lamp Steam CD Key

Sprite Lamp Steam CD Key

Sprite Lamp is a tool for combining the styles possible with 2D art, such as painted or pixel-art looks, with dynamic lighting found in modern games. Game developers will be able to make games in the style of classics like Metal Slug or Braid, combined with the gameplay and visual appeal made possible by moving or otherwise changing light sources. This is achieved by the artist painting an object lit from several directions, images called 'lighting profiles', and then processing them into normal maps, depth maps, ambient occlusion maps, and a few others. Sprite Lamp also includes a variety of shaders designed to get the most out of these maps.FeaturesHow it worksSprite Lamp is all about letting artists paint images in a form they are familiar with, and using those images to create the more difficult or counterintuitive maps that are required by modern shaders. This primarily takes the form of painting the same subject lit from a few different directions - between two and five - and processing these images to create a normal map and a depth map.RenderingSprite Lamp includes a preview window and various shader options to let you experiment and find out what looks best with your artwork. Sprite Lamp's shaders are included in Sprite Lamp in GLSL form, fully commented, and can be used as a base for including them in your own game. A growing list of Sprite Lamp shaders for common game engines is available at http://engines.spritelamp.com. Sprite Lamp's preview window supports:Moveable light source with variable colour, intensity, and attenuationHemispheric ambient lightingCel shadingSelf shadowing with depth mapsMapping of specular colour, glossiness, emissive colour, and ambient occlusionRendering of animated characters exported from Spine, by Esoteric SoftwarePro versionUpgrading to the pro version of Sprite Lamp gives the user access to a variety of additional features suited to larger studios.A full command line interfaceThe ability to convert simple-to-paint 'flow' maps to anisotropy maps for use with external renderersThe ability to edit and fine tune the depth maps generated by Sprite LampThe ability to load multiple sets of images, process them all at once, and then animate them in the preview window

GBP 3.10
1

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The Adventures of LinShanHai - Chapter3:The Headless Woman Steam CD Key

The Adventures of LinShanHai - Chapter3:The Headless Woman Steam CD Key

Case Summary:A report was filed about a foul odor coming from an abandoned factory. Someone discovered a rotting corpse hanging from the rafters - a female body that went missing from the morgue of City A's People's Hospital. The body showed signs of assault, with the head severed.Crime Scene 1: Abandoned FactoryFactory worker Cai Chunmei from Victory Textile Mill went missing. The police investigation found she had been harassed by a man named Ruan Wenlu, who was immediately brought in as a suspect.Crime Scene 2: Ruan Wenlu's ResidenceRuan admitted to frequently harassing Cai because of her good looks. He had followed her before her disappearance but didn't dare go near the abandoned factory that night, as it was rumored to be haunted. Ruan mentioned a vagrant cleaner named Xie Bin from out of town lived nearby in squalor and may know something.Crime Scene 3: Xie Bin's ResidenceThere is a long tunnel along the path to the old factory where people claimed to have heard a woman's screams before.Crime Scene 4: The TunnelFive days later, a decapitated female corpse was found hanging in the abandoned factory - identified as the missing Cai Chunmei.How did Cai die? Was the murderer Ruan, Xie, or someone else? Uncover the truth.Guarding the light in a sinking world - Lin Shanhai.Gameplay:Players must first search for clues at the crime scenes, then combine and deduce from the clues on a mind map to ultimately reach the truth. Use the clue radar hints to find physical evidence. When unsure, utilize the clue analysis device to assist deductions.Tip: There are 4 crime scenes to investigate in this case.

GBP 0.40
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