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Designer Drafting and Visualizing for the Entertainment World

Designer Drafting and Visualizing for the Entertainment World

In the second edition of Designer Drafting and Visualization for the Entertainment World Patricia Woodbridge a highly experienced art director of feature films and a long time teacher of scenic drafting and set design at the graduate level teams up with nationally-renowned scenic designer and SCAD professor Hal Tine to give you a dynamic glimpse into the world of designing for mainstream entertainment including theatre film tv and corporate events. Drawing on designs from real Hollywood and Broadway blockbusters this book provides you with the basic tools and principles of scenic drafting and rendering beginning with pencil drafting and culminating with the latest information on CAD drafting digital 3D modelling digital and hand/digital rendering and digital graphics for sets. Full of examples from all areas of entertainment this book not only builds on basic principles of designer drafting to give you the most comprehensive knowledge on the subject but also illuminates scenic career paths with insights from professional set design artists who discuss their education and varied career progressions. New to this edition: • Updated chapters on the basics of scenic pencil drafting including examples of sketch drafting or thinking with a pencil • Drafting from Hollywood and TV hits like True Grit I Am Legend Sherlock Holmes Mr. Popper's Penguins Never Let Me Go Gossip Girl and more • New chapters include Period Shapes and Scenic Details Computer Drafting and Illustration Scenery Graphics and Virtual Scenery | Designer Drafting and Visualizing for the Entertainment World

GBP 180.00
1

Rendering Tips for the Costume Designer Simple Steps for Better Drawing and Painting

The Learner-Centered Instructional Designer Purposes Processes and Practicalities of Creating Online Courses in Higher Education

The Learner-Centered Instructional Designer Purposes Processes and Practicalities of Creating Online Courses in Higher Education

“What does a new instructional designer need to know to find her or his feet when working with faculty to create online classes?” This is a practical handbook for established and aspiring instructional designers in higher education readers who may also be identified by such professional titles as educational developer instructional technologist or online learning specialist. Jerod Quinn together with a team of experienced instructional designers who have worked extensively with a wide range of faculty on a multiplicity of online courses across all types of institutions offer key guiding principles insights and advice on how to develop productive and collegial partnerships with faculty to deliver courses that engage students and promote enduring learning. Designing and developing online classes for higher education takes a combination of pedagogical knowledge the ability to build trust with faculty familiarity with frameworks on how people learn understanding of accessibility and inclusion and technical skills to leverage a learning management system into an educational experience. Coming from diverse backgrounds few instructional designers enter academia well versed in all of these aspects of creating online classes. This book provides the foundation on which instructional designers can build their careers. The guiding principle that animates this book is that the student experience and successful learning outcomes are paramount and governs discussion of course design pedagogy the use of multimedia and technological advances as well as the use of different forms of interactive exercises and group assignments. The succinct informally written chapters offer ideas and means to apply theory to the daily work of instructional design and cover the four key components that drive this work in higher education: ·Defining the scope and main design approaches of our work·Building trust with the faculty we work with·Applying frameworks of how people learn·Mastering common online instructional practices. | The Learner-Centered Instructional Designer Purposes Processes and Practicalities of Creating Online Courses in Higher Education

GBP 32.99
1

Stage Lighting Second Edition The Fundamentals

Designing for Sex and Gender Equity

Production Design Visual Design for Film and Television

The Dramatic Imagination Reflections and Speculations on the Art of the Theatre Reissue

Costume Design: The Basics

Geometric Computation: Foundations for Design

Community-Engaged Interior Design An Illustrated Guide

Community-Engaged Interior Design An Illustrated Guide

This step-by-step guide takes the reader through each stage of the design process from concept to completion exploring practical methods of how to engage the community throughout interior architecture and design projects. This book argues that all design should be accomplished through a process of engagement be it with community members clients or end users. The community-engaged designer welcomes participatory processes mutually beneficial collaboration and equitable inclusion in order to meet the needs and wants of diverse groups of people. Chapters cover the initial engagement of communities marketing and pre-design phases translating research into a design scheme in development with the community communicating designs engaging community-based makers craftspeople product manufacturers vendors and distributors constructing designs and evaluating the end result. Finally case studies of successful community-engaged design projects are presented and analyzed to demonstrate this approach in action. Learning objectives chapter summaries and exercises help to ease understanding and build design thinking and technical skills equipping the reader with the tools to succeed as a community-engaged designer. Hicks distills years of experience teaching community-engaged design within this volume which will be a valuable resource for all interior architecture and design students and practitioners. | Community-Engaged Interior Design An Illustrated Guide

GBP 34.99
1

Wig Making and Styling A Complete Guide for Theatre & Film

Vehicle Design Aesthetic Principles in Transportation Design

Daylight Design of Buildings A Handbook for Architects and Engineers

Collaborative Social Design with Mexican Indigenous Communities Critical Craft and Transformative Practices

Collaborative Social Design with Mexican Indigenous Communities Critical Craft and Transformative Practices

This book builds on the work of anthropologists designers and ethnographers to develop an original methodology and framework for indigenous engagement and designer/non-designer collaboration in the field of social design. Following a collaborative case study conducted over a five-year period between the author project team and indigenous artisans in Mexico the book outlines the practical challenges of design research including funding logistics relationships between designers and communities failures successes and pivots. Social design literature has often focused on introducing important questions to the design research process but fails to deeply interrogate and demonstrate how these theories inform research projects in action which can then be open to misinterpretation bias and unintended harmful consequences. Centering the indigenous communities this book provides a detailed and clear example of not just why but how design and designers can work authentically and responsibly through different approaches and systems. The book examines the specific cultural epistemological and socio-political history of Mexico as it relates to colonization and indigenous peoples exploring the systemic influences of globalization and grounding the research in its unique context. It includes field notes conversations with the indigenous artisan communities workshops and prototypes to offer unique insight into a detailed collaborative social design initiative. This book intersects with the growing awareness of the necessity of decolonial approaches to design across the world and will be an important and useful study for academics students and researchers in social design sustainable development cultural studies and anthropology. | Collaborative Social Design with Mexican Indigenous Communities Critical Craft and Transformative Practices

GBP 120.00
1

Design and Strategy A Step-by-Step Guide

Design and Strategy A Step-by-Step Guide

This major practical handbook bridges the gap between strategy and design presenting a step-by-step design process with a strategic approach and extensive methods for innovation strategy development design methodology and problem solving. It is an effective guide to planning and implementing design projects to ensure strategic anchoring of the process and outcome. Built around a six-part phase structure that represents the design process covering initial preparations and project briefing research and analysis targets and strategy concept development prototyping and modelling production and delivery it is a must-have resource for professionals and students. Readers can easily dip in and out of sections using the phase structure as a navigation tool. Unlike other books on the market Design and Strategy addresses the design process from the perspective of both the company and the designer. For businesses it highlights the value of design as a strategic tool for positioning competition and innovation. For the designer it teaches how to create solutions that are strategically anchored and deliver successful outcomes for businesses resulting in appreciative clients. It includes over 250 illustrations and diagrams tables and text boxes showing how to move through each stage with clear visualisation and explanation. This book encourages all designers in product design and manufacturing service design communication design branding and advertising to think beyond shape and colour to see design through the lens of strategy process and problem solving and all business managers innovators and developers to see the value in strategic design outcomes. | Design and Strategy A Step-by-Step Guide

GBP 39.99
1

Organic Design in Twentieth-Century Nordic Architecture

The Game Audio Tutorial A Practical Guide to Sound and Music for Interactive Games

Mixing a Musical Broadway Theatrical Sound Techniques

The Director's Toolkit

Beyond Scenography

Script Analysis for Actors Directors and Designers

Digital Design for Custom Textiles Patterns as Narration for Stage and Film

Interaction for Designers How To Make Things People Love

Solving Critical Design Problems Theory and Practice

The Routledge Companion to William Morris