Narrative Design for Mobile and Live Games This is a comprehensive guidebook for long-term storytelling in mobile games and games-as-a-service (also known as live games). This book formalizes creative techniques of game writing and narrative design for a platform (and revenue model) that has shown drastic growth and changes over the past few years. The unique challenges of mobile games and live games are also increasingly relevant across the whole games industry. With hybrid consoles such as the Nintendo Switch cloud gaming and cross-platform titles the lines between mobile and console have begun to blur. Additionally many games now offer live support to extend player engagement. This book starts with an introduction to narrative design and the world of mobile games followed by a deep dive into open-ended and seasonal storytelling. Besides the creative aspect of development it covers areas of production such as documentation collaboration and monetization. To illustrate its solutions it uses examples from video games and other media specifically screenwriting for TV shows. This book will be of great interest to all game narrative and writing professionals working on mobile and live games. | Narrative Design for Mobile and Live Games GBP 44.99 1
Smart Mini-Cameras Achieve the Best Camera Design: Up-to-Date Information on MCMsMiniature camera modules (MCMs) such as webcams have rapidly become ubiquitous in our day-to-day devices from mobile phones to interactive TV systems. MCMs—or smart cameras—can zoom adjust their frame rate automatically with illumination change focus at different distances compensate for hand shake and transform captured images. With contributions from academics and field engineers Smart Mini-Cameras discusses the structure operation principles applications and future trends of miniature mobile cameras. It compares this technology with traditional digital still cameras and explains the specific requirements of MCM components (imposed by the size or type of application) in terms of optical design image sensor and functionalities. The book describes the implementation of several active functionalities including liquid crystal auto focus (AF) and optical image stabilization (OIS). It also explores how new technologies such as the curved detector and transforming optics are stimulating novel trends including a miniature panoramic lens on mobile phones. By providing you with an understanding of the components and performance tradeoffs of MCMs this book will help you achieve the best camera design. It also answers frequently asked questions such as the importance of the number of megapixels in a mobile phone camera and the value of AF and OIS features. GBP 44.99 1
Communicating Science Clearly A Self-Help Guide For Students and Researchers This unique self-help guide equips undergraduates postgraduate students and early career researchers within the sciences with transferrable communication skills that they can adapt and refer back to as they progress through their careers. It provides practical guidance on how to best communicate science in a range of different settings. This book facilitates clear and concise communication in both academic scenarios and the workplace. It covers settings ranging from job interviews through conference presentations to explaining your research to the general public. It is illustrated with first-hand experiences top tips and dos and don’ts to demonstrate best practices. It will also be a valuable guide for established academics who would like a refresher or a guide to new avenues of science communication such as podcasts. Key Features: Written by an award-winning professional science journalist and broadcaster with 25 years’ experience including writing for national newspapers devising and presenting programmes for BBC Radio 4 and being interviewed on radio TV video and podcasts Covers science communication in a broad range of settings including peer-to-peer to your manager at job interviews and during media appearances Includes advice from a range of experts who communicate professionally including a radio producer a TV presenter actors and entertainers and scientists Additional video material to accompany this book can be found here: https://www. youtube. com/playlist?list=PLLUWyRwmgFlW7_NrNupeuiJ86OxIWHZ6I. Sharon Ann Holgate is a freelance science writer and broadcaster. She has presented on BBC Radio 4 and the BBC World Service and presented video podcasts for medical research charity the Myrovlytis Trust. She earned a D. Phil in physics from the University of Sussex where she was a Visiting Fellow in Physics and Astronomy for nine years. Her articles have appeared in Science Science Careers New Scientist The Times Higher Education Supplement The Times Literary Supplement Flipside E&T Focus Physics World Interactions Materials World Modern Astronomer and Astronomy Now. She was also shortlisted for the radio programme category of the Association of British Science Writers' Awards in 2005 and for the Aventis Prizes for Science Books Junior Prize in 2003. Dr. Holgate was the recipient of the Institute of Physics 2022 William Thomson Lord Kelvin Medal and Prize for communicating science to a wide variety of audiences and for positive representations of scientists from non-traditional backgrounds. She has also received the Institute of Physics Young Professional Physicist of the Year Award and a Merit Award in the Daily Telegraph Young Science Writer of the Year competition. She is the author of the undergraduate textbook Understanding Solid State Physics which is currently in its second edition and used as a core text in universities around the world. | Communicating Science Clearly A Self-Help Guide For Students and Researchers GBP 34.99 1
Digital Storytelling 4e A creator's guide to interactive entertainment This fourth edition of Digital Storytelling: A creator's guide to interactive entertainment dives deeply into the world of interactive storytelling a form of storytelling made possible by digital media. Carolyn Handler Miller covers both the basics – character development structure and the use of interactivity – and the more advanced topics such as AI (Artificial Intelligence) narratives using AR and VR and Social Media storytelling. The fourth edition also includes a greatly expanded section on immersive media with chapters on the exciting new world of the world of XR (AR VR and mixed reality) plus immersion via large screens escape rooms and new kinds of theme park experiences. This edition covers all viable forms of New Media from video games to interactive documentaries. With numerous case studies that delve into the processes and challenges of developing works of interactive narrative this new edition illustrates the creative possibilities of digital storytelling. The book goes beyond using digital media for entertainment and covers its employment for education training information and promotion featuring interviews with some of the industry’s biggest names. Key Features: A large new section covering various forms of immersive media including VR AR and Mixed Reality Breakthroughs in interactive TV and Cinema The use of VR AR and mixed reality in gaming New forms of voice-enabled storytelling and gaming Stories told via mobile apps and social media Developing Digital Storytelling for different types of audiences | Digital Storytelling 4e A creator's guide to interactive entertainment GBP 52.99 1
Wireless and Mobile Networking There has been phenomenal uptake of wireless and mobile networking technologies in the past decades. Significant developments have taken place during this time making the wireless technology more affordable effective and reliable. This book explains the fundamental principles and protocols of key existing and emerging wireless networking technologies. The book begins with a review of the fundamentals of wireless communications. It covers the basic theories and terminologies of coding and modulation which maps digital information to the underlying signal as well as the models to capture the dynamics of wireless signal propagation in the environment. It provides in-depth coverage of the WiFi evolution covering both the mainstream WiFi which operates in 2. 4/5GHz with new versions targeting 6GHz as well as some of the niche WiFi standards that operate outside the mainstream bands such as 802. 11af in 700MHz TV bands 802. 11ah in 900MHz to connect the Internet of Things (IoT) and 802. 11ad/ay in 60GHz to support multi-gigabit applications. The book covers the fundamental concepts of cellular networks examines the advancements brought forth by each generation and discusses new applications and the underpinning wireless technologies promised by 5G. It also covers a recently developed long-range low-power wireless networking technology called LoRa which is the fastest growing technology to connect millions of IoT sensors and devices throughout the world. The concluding chapters examine emerging wireless paradigms such as Artificial Intelligence for wireless networking sensing with wireless signals and mobile networking with flying base stations carried by drones and unmanned aerial vehicles (UAVs). With many worked-out examples illustrative figures and multiple choice questions this book is an ideal for students and a valuable reference for anyone working in this rapidly evolving field. GBP 140.00 1