Digital Creature Rigging The Art and Science of CG Creature Setup in 3ds Max Get an inside look at the creation of production-ready creature rigs for film TV and video games. Garner strategies and techniques for creating creatures of all types and make them ready for easy automatic use in many different types of media (transmedia): film TV games - one rig for all. You will move step by step from idea to concept and finally to completion through a proven production-pipeline. Digital Creature Rigging gives you the practical hands-on approaches to rigging you need with a theoretical look at 12 rigging principles and plenty of tips tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max. The companion web site has all scene files scripts tutorials from the book. | Digital Creature Rigging The Art and Science of CG Creature Setup in 3ds Max GBP 180.00 1
Build Your Own Robot This book a compilation of articles from Karl Lunt's long-running column for Nuts & Volts magazine is a must-read for all beginner and intermediate-level robotics enthusiasts. Written in a friendly straightforward manner it contains entertaining anecdotes as well as practical advice and instruction. The author's stories about his various robotics projects will inspire you to try them yourself; and he shares his tips and code to help you. Possible projects range from transforming a TV remote control into a robot controller to building a robot from a drink cooler. You'll want to build them all; the author's enthusiasm for robotics is contagious! | Build Your Own Robot GBP 31.99 1