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Company of Heroes 2 - The Western Front Armies (Double Pack) Steam CD Key

Company of Heroes 2 - The Western Front Armies (Double Pack) Steam CD Key

Company of Heroes 2 - The Western Front Armies is an add-on to Company of Heroes 2, a strategy game released in 2013. It differs from the previous minor DLC, however, that it is a standalone expansion, i.e. it does not require the basic version of the game on the disc . Characteristic features of the add-on are also its large size, as well as its use only in multiplayer games. As the title suggests, the DLC focuses on the European Western Front of World War II. This is quite a change from the "base" as it was completely focused on the Eastern Front. The "westernization" of the game manifests itself mainly in the addition of two sides of the conflict: US forces and the German Oberkommando, i.e. Nazi units taking part in the battles in Western Europe. Interestingly, however, The Western Front Armies is not a homogeneous whole, as both of these armies were previously sold separately. Each of these two factions received previously unavailable abilities, upgrades, as well as tactical and strategic capabilities, and - most importantly - completely new units (e.g. airborne infantry, Sherman tanks, Sturmtiger and Jagdtiger guns or P-47 planes). Thunderbolt). Oberkommando West is an entirely new and powerful faction Company of Heroes 2: The Western Front Armies: Oberkommando West gameplay focuses mainly on the new company, known as Oberkommando. It represents the situation of Germany's military at the end of the conflict. They have the access to cutting-edge military innovations and the strongest weapons. They are aggressive and very strong. At the same time though, they are less numerous than other armies. Hence, if you want to use Oberkommando in a battle, you have to learn how to utilize their superior firepower and use it to your own advantage. It is a key, to potential success. New maps for multiplayer battles One of the most important aspects of Company of Heroes 2 is multiplayer. The Western Front Armies features new multiplayer skirmish maps, mirroring the areas located on the Western Front. Interestingly, when generating the games, nothing prevents, for example, the American army meeting the Soviet troops in the field, fighting in Russia. The extension also offers a new progression system that diversifies the fun. It is also worth mentioning that although The Western Front Armies is dedicated to playing with live opponents, owners of this DLC can also play duels with artificial intelligence. Key features completely new presentation of the German forces. It is going to provide you with both new strategies and abilities. Thanks to them you will be able to come with something entirely new. Expand your campaign through the western front of the Second World War. Eight new maps for multiplayer battles. It is a standalone DLC so you're not going to need to buy a vanilla version of Company of Heroes 2 to play with your friends online.

RON 24.18
1

Total War: Shogun 2 Standard Edition Steam CD Key

Total War: Shogun 2 Standard Edition Steam CD Key

Total War: Shogun 2 is a return to the roots of the popular series of strategy games, combining classic turn-based gameplay with large-scale real-time battles. The production is a continuation of Shogun: Total War, released in 2000, and its action was set in the civil war torn 16th-century Japan. The British Creative Assembly studio is responsible for its creation, as in the case of other parts of the cycle.   Running a solo campaign starts with selecting one of the available clans, each with its own emblem (mon), starting region, and military / economic specialization. Then we choose the type of campaign: Power over the world, Long and Short. The choice determines how many and what provinces we have to conquer to win it, and determines the time frame for achieving these goals.   After starting the game, we are transferred to the campaign map. It includes the largest islands of Japan (Honshu, Shikoku and Kyushu), divided into about 60 provinces, each with its own capital, side buildings and road network. It is there that we plan the development of our family and move troops and agents. In order for our clan to grow in strength, we must take care of income, public order and food supplies, provided by the appropriate infrastructure. The number of buildings that we can build in a city depends on the level of its castle - each fortress upgrade provides an additional lot on which to build something. Agreements concluded with other clans bring additional profits. Through the diplomacy menu, we declare wars / make peace, arrange marriages, give gifts, etc. We receive our income at the end of each turn. Then the remaining clans, controlled by the AI, make their moves.   In addition to providing basic resources, buildings allow us to recruit soldiers and agents. We use units to construct our armies, which we move across the lands of Japan, create garrisons or attack the enemy. Agents, including ninjas, metsuke, monks and missionaries, in turn, are used to sabotage the activities of other clans. We increase their efficiency and the rate of development of the clan by developing one of the arts, divided into two trees. The first, Bushido, is responsible for the development of our military forces, the second, Dear Chi, for the development of the economy. There are also skill trees for generals in the game. Each of them provides armies and fleets with different bonuses, determined by the purchased abilities, and can give more orders to units during the battle.   When on the campaign map we decide to attack one of the enemy's castles, his army or we are attacked ourselves, a special menu will be launched that determines the ratio of our forces to his. If it is unfavorable, we can try to escape. If we decide that the battle is worth it, we switch from turn-based mode to the map to play the battle in real time. We start the fight with deploying our forces. If there was another army near the battlefield, ours or the enemy's, it may join during the fight. When planning your activities, you should take into account several important factors: unit fatigue, weather, terrain or the type of army you are facing. For example, against cavalry it is worth sending units equipped with polearms, in hand-to-hand combat, katana fighters are the best, and combat ninja units go unnoticed to the enemy's rear. We can also conduct naval battles. We build our fleets in shipyards, but not all ships are used for combat - there are several trade points in the game, which, when occupied by a merchant fleet, increase our income. In turn, we block trade routes and enemy ports with warships.   The single player game offers two options for playing single battles. The first is historical battles in which we take control of one of the sides in a clash modeled on real events. The second is our own battles, where we decide ourselves what units we will command in the fight against the enemy army formed by us.   The multiplayer mode has two game modes: campaign and avatar conquests. In the first case, we conquer Japan by cooperating with the other player, or we fight against him. In turn, the avatar&#39

RON 26.10
1

Total War: Shogun 2 Standard Edition Europe Steam CD Key

Total War: Shogun 2 Standard Edition Europe Steam CD Key

Total War: Shogun 2 is a return to the roots of the popular series of strategy games, combining classic turn-based gameplay with large-scale real-time battles. The production is a continuation of Shogun: Total War, released in 2000, and its action was set in the civil war torn 16th-century Japan. The British Creative Assembly studio is responsible for its creation, as in the case of other parts of the cycle.   Running a solo campaign starts with selecting one of the available clans, each with its own emblem (mon), starting region, and military / economic specialization. Then we choose the type of campaign: Power over the world, Long and Short. The choice determines how many and what provinces we have to conquer to win it, and determines the time frame for achieving these goals.   After starting the game, we are transferred to the campaign map. It includes the largest islands of Japan (Honshu, Shikoku and Kyushu), divided into about 60 provinces, each with its own capital, side buildings and road network. It is there that we plan the development of our family and move troops and agents. In order for our clan to grow in strength, we must take care of income, public order and food supplies, provided by the appropriate infrastructure. The number of buildings that we can build in a city depends on the level of its castle - each fortress upgrade provides an additional lot on which to build something. Agreements concluded with other clans bring additional profits. Through the diplomacy menu, we declare wars / make peace, arrange marriages, give gifts, etc. We receive our income at the end of each turn. Then the remaining clans, controlled by the AI, make their moves.   In addition to providing basic resources, buildings allow us to recruit soldiers and agents. We use units to construct our armies, which we move across the lands of Japan, create garrisons or attack the enemy. Agents, including ninjas, metsuke, monks and missionaries, in turn, are used to sabotage the activities of other clans. We increase their efficiency and the rate of development of the clan by developing one of the arts, divided into two trees. The first, Bushido, is responsible for the development of our military forces, the second, Dear Chi, for the development of the economy. There are also skill trees for generals in the game. Each of them provides armies and fleets with different bonuses, determined by the purchased abilities, and can give more orders to units during the battle.   When on the campaign map we decide to attack one of the enemy's castles, his army or we are attacked ourselves, a special menu will be launched that determines the ratio of our forces to his. If it is unfavorable, we can try to escape. If we decide that the battle is worth it, we switch from turn-based mode to the map to play the battle in real time. We start the fight with deploying our forces. If there was another army near the battlefield, ours or the enemy's, it may join during the fight. When planning your activities, you should take into account several important factors: unit fatigue, weather, terrain or the type of army you are facing. For example, against cavalry it is worth sending units equipped with polearms, in hand-to-hand combat, katana fighters are the best, and combat ninja units go unnoticed to the enemy's rear. We can also conduct naval battles. We build our fleets in shipyards, but not all ships are used for combat - there are several trade points in the game, which, when occupied by a merchant fleet, increase our income. In turn, we block trade routes and enemy ports with warships.   The single player game offers two options for playing single battles. The first is historical battles in which we take control of one of the sides in a clash modeled on real events. The second is our own battles, where we decide ourselves what units we will command in the fight against the enemy army formed by us.   The multiplayer mode has two game modes: campaign and avatar conquests. In the first case, we conquer Japan by cooperating with the other player, or we fight against him. In turn, the avatar&#39

RON 30.59
1