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Phantasy Star Online 2 New Genesis N-Half Scape Dolls + Photon Chunks Bundle XBOX One/XBOX Series X|S/Windows 10 CD Key

Total War: ATTILA - Empires of Sand Culture Pack RoW Steam CD Key

Total War: ATTILA - Empires of Sand Culture Pack Steam CD Key

Total War: WARHAMMER II - The Queen & The Crone Europe Steam CD Key

Total War: WARHAMMER II - The Queen & The Crone Steam CD Key

HUMANKIND - Together We Rule Expansion Pack Steam CD Key

HUMANKIND - Together We Rule Expansion Pack Steam CD Key

Includes:New feature: Inter-empire Forum: Congress of HumankindNew Currency: LeverageNew Quarter: Embassy (unlocking new interactions with other empires)New Unit Family: Agent6 New Cultures with a New Affinity: Diplomatic6 New Wonders15 New Narrative Events (including 4 inter-empire events)Unite HUMANKIND with the Together We Rule Expansion Pack! Congress of HumankindGet involved in an inter-empire forum with the Congress of Humankind.The congress will allow players to vote and decide on global doctrines and arbitrate international conflicts together.No matter how big or small the Empire, all have their say in the world order, but the weight of their words will depend on the new Leverage currency. Together you will rule the world!EmbassyThis new Quarter will bring your negotiation tactics to a higher level!Deepen ties and sign agreements beneficial for both your empires. Or use the new currency, Leverage, to force an empire to take specific actions to your benefit.AgentsUse this new unit family to gather Leverage! They will also allow you to infiltrate, sabotage and disinform other empires.There are three units in the Agent family:The Envoy, or diplomat, will move freely on the map without diplomatic restrictions, collect Leverage and influence Independent People.The Spy, to focus on infiltration.The Spymaster, for two additional sabotage actions.6 Diplomatic Affinity CulturesThe new Diplomatic Affinity allows its cultures to have a more active role in the world’s diplomacy. Their Active Ability allows them to demilitarize a territory for 10 turns, while their Passive Ability allows all their units, beyond just agents, to collect Leverage.This Affinity also introduces a new way to gain Fame, Diplomatic Stars, earned by collecting Leverage during each era.Era 1 – SumeriansEra

GBP 3.93
1

Total War: WARHAMMER - The Grim and the Grave Europe Steam CD Key

Total War: WARHAMMER - The Grim and the Grave RoW Steam CD Key

Total War: WARHAMMER - The Grim and the Grave Steam CD Key

Sonic Mania Steam CD Key

Total War: THREE KINGDOMS - A World Betrayed RoW Steam CD Key

Total War: THREE KINGDOMS - A World Betrayed Steam CD Key

Total War: THREE KINGDOMS - A World Betrayed Europe Steam CD Key

HUMANKIND - Cultures of Oceania Pack Europe Steam CD Key

HUMANKIND - Cultures of Oceania Pack Europe Steam CD Key

Includes:6 New Cultures6 New Wonders7 Independent Peoples15 Narrative EventsNew in-game themed music tracks composed by Arnaud Roy6 NEW CULTURESEra 1 – Pama-Nyungan (Aesthete)Pama-Nyungan languages were spoken by groups who spread across most of Australia’s territory from the mid-Holocene era onward. Pama-Nyungan speakers brought not only their languages and social organization, but also new cultural and artistic practices as they set down roots.Era 2 – Polynesians (Expansionist)During the first millennium BCE’s final centuries, the triangle formed by the islands of Tonga, Samoa, and Uvea was the birthplace of Polynesian culture. In this vast expanse of ocean, the Polynesians developed innovative navigation techniques—with which they set out to conquer the Pacific. Era 3 – Rapa Nui (Builder)The Rapa Nui colonized Easter Island around the 1100s. On this isolated territory, they managed to overcome difficult conditions to survive, make use of the land’s mineral resources, and cover their ground with monumental statues and ceremonial structures. Era 4 – Māori (Militarist)Māori populations mainly settled on Te Ika-a-Māui, the North Island. Here, they built a thriving and complex society, structured into clans and extended families, whose bonds of solidarity were maintained through conflicts and wars.Era 5 – Hawaiians (Agrarian)Starting in the late 1700s, Hawaiian society entered a period of deep changes. Political unification and increased contact with foreign cultures transformed their highly stratified systems, even as Hawaiians continued to steward the bounty of both land and sea.Era 6 – New Zealanders (Scientist)In the 1940s and 1950s, New Zealand accelerated its movement away from the British imperial framework. Over the following decades, its leaders widened the social model inherited from the Seddon and Savage governments, while also investing in technologies to ensure the country’s energy independence.6 NEW WONDERSUluṟuAitutaki LagoonBungle Bungle RangeWhakaari VolcanoThe Royal Palace of PapeʻeteMauna Kea Observatory

GBP 4.12
1

Total War: WARHAMMER II - The Warden & The Paunch Europe Steam CD Key

Total War: WARHAMMER II - The Warden & The Paunch Epic Games CD Key

Total War: Rome II - Pirates and Raiders RoW Steam CD Key

Total War: Rome II - Pirates and Raiders RoW Steam CD Key

Become the scourge of the ancient world with the Total War™: ROME II - Pirates & Raiders Culture Pack. Introducing a new playable culture consisting of three new raiding-focused factions, Pirates & Raiders brings new buildings, technologies, religion, faction traits, battlefield and naval units to Total War: ROME II.Players can now plunder the campaign map as the Ardiaei of Illyria, and the Thracian tribes of Tylis and the Odrysian Kingdom. With their own rosters of military and naval units, distinct traits and play styles, these Balkan factions offer a new and unique way to experience the Grand Campaign in ROME II.New features:New Balkan cultural traits – Tylis, the Ardiaei and the Odrysian Kingdom are all adept raiders, snatching wealth from under the noses of the other factions. They're also able to assemble mercenary armies with great speed, before swooping on military targets.New faction traits – Each of the Balkan factions has its own starting position on the campaign map and its own set of faction traits, making a unique Grand Campaign experience. All are accomplished brigands; in addition, The Illyrians of the Ardiaei favour piracy, the Thracians of the Odrysian Kingdom are excellent archers, while the people of Tylis, heirs to the Celtic migrations into Asia Minor, train their new melee infantry recruits to a high standard.New religion – The Ardiaei and Odrysian Kingdom both feature their own unique religious building chains, which bring numerous benefits and effects to their campaign gameplay.New technologies – The Ardiaei and Odrysian Kingdom both feature their own unique technologies, which enable the player to unlock key new units and effects which replace parts of the core Barbarian culture technology trees.

GBP 3.50
1

HUMANKIND - Cultures of Africa Pack Europe Steam CD Key

HUMANKIND - Cultures of Africa Pack Europe Steam CD Key

Expand your HUMANKIND™ experience with the Cultures of Africa DLC! Features 6 new cultures spanning all eras, new natural and built wonders, 7 new independent people, and 15 new narrative events.SIX NEW CULTURESEra 1 – Bantu (Expansionist)The first Bantu speaking peoples began their migration across Central Africa 6,000 years ago, creating many population centers.This phenomenon, referred to as the Bantu Expansion, made their language family one of the most spoken on the continent.Era 2 – Garamantes (Agrarian)Between the 17th and 14th centuries BCE, a major ecological mutation changed the environment of the Sahara.True farmers of the desert, the Garamantes entirely adapted to this hostile environment thanks to their mastery of underground waters, ensuring a thriving culture between the 4th century BCE and the 3rd century.Era 3 – Swahili (Merchant)Scattered all along the East African coastline, the Swahili settlements were deeply connected to the trade routes running across the Indian Ocean.These lasting contacts with the world made their cities and culture flourish between the 10th and 15th centuries.Era 4 – Maasai (Agrarian)Between the 16th and 17th centuries, the Maasai established themselves as one of the main groups among the pastoral societies that dominated the land between the Great Lakes, the Great Rift and the coasts adjoining the Indian Ocean.This is where they led their herds on the vast plains of present-day Kenya and Tanzania.Era 5 – Ethiopians (Militarist)From the 19th century onwards, Ethiopia benefited from the reigns of great rulers which allowed a noticeable territorial expansion.The increase in its military capacities were the basis of the Empire's resounding military successes which guaranteed its independence.Era 6 – Nigerians (Agrarian)Nigeria has the peculiarity of bringing together in the same State an immense variety of peoples and cultures.Since its independence it has been Africa's largest oil producer, but also one of the biggest agricultural producers, thanks to its varied and fertile lands.5 NEW WONDERSMount KilimanjaroVictoria FallsZuma RockLake NatronGreat Mosque of DjennéPLUS 7 INDEPENDENT PEOPLE & 15 NEW NARRATIVE EVENTS

GBP 3.31
1

HUMANKIND - Cultures of Africa Pack Steam CD Key

HUMANKIND - Cultures of Africa Pack Steam CD Key

Expand your HUMANKIND™ experience with the Cultures of Africa DLC! Features 6 new cultures spanning all eras, new natural and built wonders, 7 new independent people, and 15 new narrative events.SIX NEW CULTURESEra 1 – Bantu (Expansionist)The first Bantu speaking peoples began their migration across Central Africa 6,000 years ago, creating many population centers.This phenomenon, referred to as the Bantu Expansion, made their language family one of the most spoken on the continent.Era 2 – Garamantes (Agrarian)Between the 17th and 14th centuries BCE, a major ecological mutation changed the environment of the Sahara.True farmers of the desert, the Garamantes entirely adapted to this hostile environment thanks to their mastery of underground waters, ensuring a thriving culture between the 4th century BCE and the 3rd century.Era 3 – Swahili (Merchant)Scattered all along the East African coastline, the Swahili settlements were deeply connected to the trade routes running across the Indian Ocean.These lasting contacts with the world made their cities and culture flourish between the 10th and 15th centuries.Era 4 – Maasai (Agrarian)Between the 16th and 17th centuries, the Maasai established themselves as one of the main groups among the pastoral societies that dominated the land between the Great Lakes, the Great Rift and the coasts adjoining the Indian Ocean.This is where they led their herds on the vast plains of present-day Kenya and Tanzania.Era 5 – Ethiopians (Militarist)From the 19th century onwards, Ethiopia benefited from the reigns of great rulers which allowed a noticeable territorial expansion.The increase in its military capacities were the basis of the Empire's resounding military successes which guaranteed its independence.Era 6 – Nigerians (Agrarian)Nigeria has the peculiarity of bringing together in the same State an immense variety of peoples and cultures.Since its independence it has been Africa's largest oil producer, but also one of the biggest agricultural producers, thanks to its varied and fertile lands.5 NEW WONDERSMount KilimanjaroVictoria FallsZuma RockLake NatronGreat Mosque of DjennéPLUS 7 INDEPENDENT PEOPLE & 15 NEW NARRATIVE EVENTS

GBP 2.27
1

Endless Space 2 - Lost Symphony Europe Steam CD Key

Total War: ROME II - Greek States Culture Pack Europe Steam CD Key

Total War: ROME II - Greek States Culture Pack Europe Steam CD Key

The Greek States Culture Pack adds a new playable Culture including three new playable Factions to Total War: ROME II; for use in Single or Multiplayer Campaign modes and Custom and Multiplayer Battles. The Greek States Culture Pack adds diplomatic Athens, shrewd Epirus and formidable Sparta as playable factions. Each offers range of special tactics to achieve cultural and martial victories, and lethal elite units to crush foes in battle. The Greek States share a number of common goals, philosophies and general diplomatic aims. However, they are defined by their fierce independence and between them demonstrate a huge variety in approach to civil and military challenges that often brings them into conflict with the wider world, and each other.Key featuresNew Playable Factions – Athens, Epirus and Sparta each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles. The Athenian pursuit of enlightenment grants them technological and cultural bonuses; Sparta’s dominance over the Helots allows them to maintain a larger slave population; and Epirus enjoys bonuses to settlement exploitation stemming from their village-confederation origins. New Cultural Traits – All Greek States benefit from a bonus in battle when defending their own or an allied territory, a bonus to wealth generated by their capitals and an increase to the rate of cultural conversion within their borders. New Cultural Objectives – Greek States have their own new set of military, economic and cultural victory conditions, as well as sharing a unique set of bonus objectives drawn from Greek history. Additionally, each faction will have to contend with its unique events and dilemmas. New Military Traditions – Each of the Greek States has a unique top-tier military tradition: Athenian fleets may be honoured as Children of the Aegaean, improving the ramming ability of their ships whilst allowing them to secure more income when raiding; Spartan armies may be remembered as Peers of Leonidas, improving their melee defense capabilities and reducing their upkeep; the armies of Epirus may be feared as Hounds of Molossus, granting them greater charge bonuses whilst allowing them to keep public order problems in check. 

GBP 3.47
1