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Design, User Experience, and Usability. Interaction Design - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Languages, Design Methods, and Tools for Electronic System Design - - Bog - Springer Nature Switzerland AG - Plusbog.dk

What Do Design Reviewers Really Do? Understanding Roles Played by Design Reviewers in Daily Practice - Joongsub Kim - Bog - Springer Nature

DKK 816.00
1

Design Cybernetics - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Cybernetics - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Cybernetics: Navigating the New Design cybernetics offers a way of looking at ourselves - curious, creative, and ethical humans - as self-organising systems that negotiate their own goals in open-ended explorations of the previously unknown. It is a theory of and for epistemic practices (learning, designing, researching) that is deeply committed to the autonomy of others and hence offers no prescriptive methodology. Design cybernetics describes design practice as inextricable from conversation - a way of enquiring, developing shared understanding and reaching the new that harnesses reliable control as well as error and serendipity. Recognising circular causality, observer-dependency and non-determinability, design cybernetics extends beyond tenets of scientific research into the creative, ethical and aesthetic domain. From this perspective, design is not an ill-conceived subset of scientific research. Instead, scientific research emerges as a particularly restricted subset of the broader human activity of design. This volume offers a cross-section of design cybernetic theory and practice with contributions ranging across architecture, interior lighting studies, product design, embedded systems, design pedagogy, design theory, social transformation design, research epistemology, art and poetics, as well as theatre and acting. Addressing designers, design educators and researchers interested in a rigorous, practice-based epistemology, it establishes design cybernetics as a foundational perspective of design research. "This is a conceptually elegant, well structured, and comprehensive presentation of design cybernetics. It fills a gap in the literature of the field." Ken Friedman, Chair Professor, Tongji University "This book offers a valuable and timely introduction to second-order cybernetics as society grapples with complex issues like climate change and rising inequality." Joichi Ito, Director of the MIT Media Lab

DKK 986.00
1

Design Cybernetics - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Cybernetics - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Cybernetics: Navigating the New Design cybernetics offers a way of looking at ourselves - curious, creative, and ethical humans - as self-organising systems that negotiate their own goals in open-ended explorations of the previously unknown. It is a theory of and for epistemic practices (learning, designing, researching) that is deeply committed to the autonomy of others and hence offers no prescriptive methodology. Design cybernetics describes design practice as inextricable from conversation - a way of enquiring, developing shared understanding and reaching the new that harnesses reliable control as well as error and serendipity. Recognising circular causality, observer-dependency and non-determinability, design cybernetics extends beyond tenets of scientific research into the creative, ethical and aesthetic domain. From this perspective, design is not an ill-conceived subset of scientific research. Instead, scientific research emerges as a particularly restricted subset of the broader human activity of design. This volume offers a cross-section of design cybernetic theory and practice with contributions ranging across architecture, interior lighting studies, product design, embedded systems, design pedagogy, design theory, social transformation design, research epistemology, art and poetics, as well as theatre and acting. Addressing designers, design educators and researchers interested in a rigorous, practice-based epistemology, it establishes design cybernetics as a foundational perspective of design research. "This is a conceptually elegant, well structured, and comprehensive presentation of design cybernetics. It fills a gap in the literature of the field." Ken Friedman, Chair Professor, Tongji University "This book offers a valuable and timely introduction to second-order cybernetics as society grapples with complex issues like climate change and rising inequality." Joichi Ito, Director of the MIT Media Lab

DKK 986.00
1

Languages, Design Methods, and Tools for Electronic System Design - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Advanced Design - John Reis - Bog - Springer Nature Switzerland AG - Plusbog.dk

Advanced Design - John Reis - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Ethnography - Francis Muller - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Thinking Research - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design, User Experience, and Usability: Design for Diversity, Well-being, and Social Development - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Reviewing Design Process Theories - Mahmud Rezaei - Bog - Springer Nature Switzerland AG - Plusbog.dk

Data-Driven Engineering Design - Yuchen Wang - Bog - Springer Nature Switzerland AG - Plusbog.dk

Data-Driven Engineering Design - Ang Liu - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Automation of Cyber-Physical Systems - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Automation of Cyber-Physical Systems - - Bog - Springer Nature Switzerland AG - Plusbog.dk

The Design Imperative - Steven Chen - Bog - Springer Nature Switzerland AG - Plusbog.dk

Cross-Cultural Design. Experience and Product Design Across Cultures - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Engineering and Science - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Engineering and Science - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Engineering and Science teaches the theory and practice of axiomatic design (AD). It explains the basics of how to conceive and deliver solutions to a variety of design problems. The text shows how a logical framework and scientific basis for design can generate creative solutions in many fields, including engineering, materials, organizations, and a variety of large systems. Learning to apply the systematic methods advocated by AD, a student can construct designs that lead to better environmental sustainability and to increased quality of life for the end-user at the same time reducing the overall cost of the product development process. Examples of previous innovations that take advantage of AD methods include: • on-line electric vehicle design for electric buses with wireless power supply; • mobile harbors that allow unloading of large ships in shallow waters; • microcellular plastics with enhanced toughness and lower weight; and • organizational changes in companies and universities resulting in more efficient and competitive ways of working. The book is divided into two parts. Part I provides detailed and thorough instruction in the fundamentals of design, discussing why design is so important. It explains the relationship between and the selection of functional requirements, design parameters and process variables, and the representation of design outputs. Part II presents multiple applications of AD, including examples from manufacturing, healthcare, and materials processing. Following a course based on this text students learn to create new products and design bespoke manufacturing systems. They will gain insight into how to create imaginative design solutions that satisfy customer needs and learn to avoid introducing undue complexity into their designs. This informative text provides practical and academic insight for engineering design students and will help instructors teach the subject in a novel and more rigorous fashion. Their knowledge of AD will stand former students in good stead in the workplace as these methods are both taught and used in many leading industrial concerns.

DKK 519.00
1

Design Thinking in Education - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Design Thinking in Education - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Guide to Efficient Software Design - David P. Voorhees - Bog - Springer Nature Switzerland AG - Plusbog.dk

Guide to Efficient Software Design - David P. Voorhees - Bog - Springer Nature Switzerland AG - Plusbog.dk

This book describes how to design software using either a structured or object-oriented design paradigm. It assumes the reader already knows how to write software code, using either Java or Python, and uses this assumption to review program design criteria. This book then transitions the reader to thinking more abstractly about software design, introducing concepts and design models when appropriate. Software design is a broad and complex topic, with many opinions on what it means to design software. This book addresses these challenges by first discussing software design as a detailed representation of the internal structures and behaviors of the code. It uses a case study to illustrate design thinking, including the use of abstraction, information hiding, coupling, cohesion, simplicity, performance, and security. Once the core elements of software design have been presented, five software design topics are covered. These five topics are: user interface design, quality assurance, secure design, design patterns, and persistent data storage design. These five topics are presented in a way that allows the learner to cover these topics in whatever order they deem relevant to their situation. This book presents a holistic description of software design. It takes the reader from something the author assumes they know – programming – to having a solid understanding of the key elements of software design. This book covers software design topics relevant to today’s developers while illustrating ways to apply these topics by way of a case study. The bottom-up learning approach used in this book is based on findings from learning research which strongly suggests that people learn best when able to use their pre-existing knowledge to make connections to new information/knowledge. While many readers may find Part I (Program Design Fundamentals) a review of their existing knowledge, this material is important as a means to transition the reader to the more abstract notions associated with software design. This portion of the book is covered in about two weeks of a 15-week semester.

DKK 604.00
1