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Automated Market Makers - Miguel Ottina - Bog - APress - Plusbog.dk

Automated Market Makers - Miguel Ottina - Bog - APress - Plusbog.dk

Explore Automated Market Makers (AMMs), the underlying protocols used by decentralized exchanges (DEX) to allow users to perform trades of cryptocurrencies in a decentralized way with no middlemen. This book provides a thorough study and a clear-cut exposition of the principal AMMs (Uniswap v2 and v3, Balancer, and Curve). You''ll receive a detailed description of how these AMMs work, unveiling the mathematics behind them and showing plenty of examples as well as novel proofs for several interesting facts. Each chapter describes an AMM''s core idea and derives the mathematical formulas used in the code, giving careful explanations of the logical thinking involved and detailing the steps needed to reach those formulas. All these explanations are complemented with thoughtfully chosen examples which further help to enlighten the readers on how the formulae work. In addition, the relevant parts of the codes of the AMMs are shown after explaining each formula so that the actual implementation of the formulae can be seen. In a traditional trading market a buy order has to be matched with a sell order to achieve a trade. However, for an AMM, users trade against the protocol itself, a smart contract, or a community pool of funds. In simple terms this is an open source computer program in which mathematical formulas define prices. Automated Market Makers examines this critical point revealing that no banks or intermediaries are necessary, giving crucial financial access to a much larger crowd, regardless of who they are with less barriers to access. What You''ll Learn - Understand the principals of decentralized finance (DeFi) - Grasp mathematical formulae that underpin decentralized exchanges - Work with Solidity programming language - Review current industry best practices Who This Book Is For - Those new to Blockchain and Cryptocurrency trading, who want to learn more about AMMs - Developers who want to dive deeper into the core features of AMM platforms - Investors and venture capitalists who want to know more about new emerging technologies

DKK 476.00
1

Designing Digital Products for Kids - Rubens Cantuni - Bog - APress - Plusbog.dk

Designing Digital Products for Kids - Rubens Cantuni - Bog - APress - Plusbog.dk

Childhood learning is now more screen-based than ever before, and app developers are flocking in droves to this lucrative and exciting market. The younger generation deserves the best, and growing up in a digital world has made them discerning and demanding customers. Creating a valuable user experience for a child is as complex and involved as when designing a typical app for an adult, if not more, and Designing Digital Products for Kids is here to be your guide. Author and designer Rubens Cantuni recognizes the societal importance of a high-quality and ethical app experience for children. There is room for significant improvement in this space, and Cantuni helps you optimize it. Designing Digital Products for Kids walks hopeful developers through digital product design-including research, concept, design, release, marketing, testing, analyzing, and iterating-all while aiming to build specifically for children. Industry experts and their real-world advice are showcased in this book, along with careful advice for the ethics that go along with this unique market. These tips include complex needs regarding mental development, accessibility, conscious screen time limits, and content sensitivity. Children, parents, and teachers alike are hungry for more thoughtful players in the kids'' app space, and Designing Digital Products for Kids is your ticket to successfully developing and educating for the future. What You Will Learn - Design platforms specifically for children, to entertain and educate them - Work with a complex audience of parents, teachers and kids - Understand how different monetization strategies work in this industry and why Who This Book Is For User experience designers, UI designers, product owners, teachers and educators, startup founders. The range of topics is so wide that anyone interested or involved in digital products could find something interesting to learn.

DKK 476.00
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Practical Linux DevOps - John S. Tonello - Bog - APress - Plusbog.dk

Practical Linux DevOps - John S. Tonello - Bog - APress - Plusbog.dk

Learn, develop and hone your Linux and DevOps skills by building a lab for learning, testing and exploring the latest Linux and open-source technologies. This book helps Linux users and others to master modern DevOps practices using a wide range of software and tools. Having a home or work-based Linux lab is indispensable to anyone looking to experiment with the ever-evolving landscape of new software and DevOps. With open-source tools and readily available hardware, you will end up with a lab you can use to try virtually any modern software, including Chef, Docker, Kubernetes and stalwarts like DNS, Dovecot, and Postfix for email. You''ll set up pipelines for software deployment and focus on discrete projects that help you learn through doing. In the end, you''ll acquire the skills needed to become better informed, more marketable engineers and developers, and better able to take on a wide array of software projects with confidence. Practical Linux DevOps is the perfect companion for those who want to learn how to build systems with utility and learn about modern hardware and software practices. What You''ll Learn - Set up a Linux-based virtualization environment and workstation - Create a lab network with a fully qualified domain - Build web-based applications with NGINX and LAMP - Use version-control tools like Git - Automate deployments and configurations - Think like a modern DevOps engineer Who This Book Is For New and modestly experienced users with basic understanding of a basic understanding of Windows or Linux command line, as well as would-be and current DevOps engineers, and full-stack and other software developers

DKK 495.00
1

The European VC-Funded Startup Guide - Ivan Voras - Bog - APress - Plusbog.dk

The European VC-Funded Startup Guide - Ivan Voras - Bog - APress - Plusbog.dk

Explore the startup landscape of East European countries and review the differences in the concepts of limited liability companies and company equity in approaching the market. This quick reference guide is structured around the primary author, Ivan Voras, with additional chapters written by guest collaborators. Chapters are concise and focus on ways to overcome the various obstacles start-ups may face. You'll benefit from regionally relevant advice on finding problems worth solving as a startup, how to hire people, how to raise investment rounds, and how to find and communicate with investors. Eastern Europe has become a region of fast growth after years of mismanagement and stagnation, and it has become the origin of promising startups. The last couple of years have also seen the rise in the number of local VCs who are attempting to address this market, as well as local incubators and accelerators. But there’s a problem: the vast majority of educational material available in books and online are written from the perspective of the US market and economy, and are not directly applicable in the complicated nuances of Eastern Europe. The European VC-Funded Startup Guide does not pull punches to highlight the difficulties involved in starting up from this region, but also provides workarounds and advice on how you can overcome them. What You'll LearnCreate and manage an early stage startup in East European countriesRun a young company, hire initial people, and raise investmentsUnderstand venture capitalist funds, which ones to avoid, and what to do with the early investment once you get itWho This Book is ForNovice startup founders in East European countries or more experienced professionals, such as investors and lawyers, interested in the startups in this part of the world.

DKK 332.00
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The Startup Players Handbook - Chip Pearson - Bog - APress - Plusbog.dk

The Startup Players Handbook - Chip Pearson - Bog - APress - Plusbog.dk

Modern startups are on an assembly line from seed to later-stage series financing. As they make that journey, founders need to have a working knowledge of dozens of fields if they''re going to scale a company. SaaS is a unique set of skills across those disciplines. This book focuses on gaining a working understanding of what specialists will do in those fields as an organization grows and how founders can leverage the basics to get those capabilities started so once professionals are hired in each, they can hit the ground running with authentic materials. Founders will be pulled in a lot of directions as they find success, so the book looks at what to do with each discipline at each stage of growth. The hardest part to creating a startup is to just start the thing. This book covers when to bootstrap, apply to accelerators, seek seed capital - and where to do those things. It also covers some of the earlier questions like how to write a mission statement, where to find investors, what technical stacks to use, how to HR, how to sell, and more importantly, when a founder should spend time on each discipline. A way to look at the tech stack and the ever-changing landscape to keep technical debt low and the ability to respond to ever-changing market forces high. What You''ll Learn - The nuts and bolts of which type of corporation to found, impacts to taxes, equity, and of course more philosophy. - Researching, pricing, and planning to take that wonderful innovation to market and expanding into a portfolio. - Leadership styles-each has its place and so we look at ways to level up that domain - Management-going beyond inspiration, from those regularly scheduled meetings to helping people grow to task managemen. - Basic accounting and finance skills with terms and guidance on revenue treatment Who This Book Is For People thinking of or starting a software/SaaS company. Could be useful for first timers or those on their third startup.

DKK 375.00
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Mobile App Development for Businesses - Maja Dakic - Bog - APress - Plusbog.dk

Mobile App Development for Businesses - Maja Dakic - Bog - APress - Plusbog.dk

Digitize your business operations both internally and externally with a well-structured app design. Customers today turn to mobile when searching for their future vendor. This book is your step-by-step guide through the process of building mobile apps that will meet your company''s needs as well as the needs of your staff. See exactly how applying certain basic principles work and make them serve your goals by troubleshooting common mobile app design, usability, and promotion issues. You''ll start by listing the advantages of what makes a mobile app an ideal platform and resource for growing your market and revenue. As many companies burn money on failed mobile app projects, you''ll review the best practices on how to outline your app ideas and create a mobile product roadmap. You''ll then explore the process of starting mobile app development-from an initial idea to the final product. You''ll look at the setbacks in development that can cost you a successful outcome, and review proven practices and features that lead to success no matter what industry you operate in. You''ll also understand the dynamics of mobile app development, and the best ways to ensure that your mobile app serves your company''s goal for further growth. At the end, you''ll future proof your app and weigh the pros and cons of potentially outsourcing mobile development. Mobile App Development for Businesses puts theory into practical use for developing internal and external mobile apps. What You''ll Learn - Launch and position your app in the market - Develop apps for internal and external audiences - Collect and incorporate user feedback - See why any great business today starts with a solid digital foundation Who This Book Is For Entrepreneurs, business owners, directors, and executives wishing to grow their businesses and expand their reach in the market. Previous technological experience is helpful but not required.

DKK 519.00
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Computing with the Raspberry Pi - Brian Schell - Bog - APress - Plusbog.dk

Computing with the Raspberry Pi - Brian Schell - Bog - APress - Plusbog.dk

The Raspberry Pi is about as minimalist as a computer gets, but it has the power to run a full Linux operating system and many great desktop and command line tools as well. Can you push it to operate at the level of a $2,000 computer? This book is here to help you find out. The primary focus of this book is getting as much as possible done with a simple Pi through non-graphic, non-mouse means. This means the keyboard and the text-mode screen. On the desktop side, you''ll look at many of the most powerful GUI apps available, as these offer an easy entry to get started as you learn the command line. You''ll begin by setting up and configuring a Raspberry Pi with the option to run it as a graphical desktop environment or even more economically boot straight to the command line. If you want more performance, more efficiency, and (arguably) less complexity from your Pi that can only be found through the keyboard and command line. You''ll also set up and configure a Raspberry Pi to use command line tools from within either the Raspberry Pi terminal, or by logging in remotely through some other computer. Once in, you''ll look at Package Managers, Tmux, Ranger, and Midnight Commander as general-purpose power tools. The book then gets into specific task-oriented tools for reading email, spreadsheet work, notes, security, web browsing and design, social media, task and video password management, coding, and much more. There are conceptual overviews of Markdown, LaTeX, and Vim for work. What You''ll Learn - Set up a Raspberry Pi system to get real work done using only the command line - Login to a Pi remotely to use it as a remote server - Integrate desktop Linux with command line mastery to optimize a Pi - Work with tools for audio, writing news and weather, books, and graphics. Who This Book Is For Those with minimal technical skills or hobbyists who are interested in "retro computing" or "minimalist" approaches.

DKK 434.00
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App Development Using iOS iCloud - Shantanu Baruah - Bog - APress - Plusbog.dk

App Development Using iOS iCloud - Shantanu Baruah - Bog - APress - Plusbog.dk

Create a professional looking app from start to finish that takes advantage of iCloud technology. Rather than working with Storyboarding for building your UI, you''ll use code to build professional looking screens. Using code is standard for professional developers to fit form factor alignment across multiple screen sizes and other design constraints. First, you''ll build a basic, functional UX screen. Then you''ll incorporate iCloud with CloudKit for data persistence and private, public, and shared databases. Here your code-drive UI design will expand out to developing professional looking screens with animation. You''ll also learn to work with reminder and notification boxes, sharing data between your users, and adding functionally for interaction with other Apps. Finally, you''ll tackle testing and using Test Flight before publishing your app to the App Store. This book offers a practical guide for coders at any level who want to learn and create professional looking iOS apps leveraging the database features of iCloud and the numerous extensions that Apple provides in the Xcode environment. Create professional looking apps that are secure and your users will love! What You''ll Learn - Leverage CloudKit for Backend as a Service - Handle Asynchronous processes - Share data among users of your app with simultaneous modifications Who This Book Is For iOS developers familiar with the basics of Swift coding who want to work with iCloud databases or move into more advanced fields, such as using extensions or designing UX in code.

DKK 485.00
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Creating Apps with React Native - M. Holmes He - Bog - APress - Plusbog.dk

Creating Apps with React Native - M. Holmes He - Bog - APress - Plusbog.dk

Produce high-quality, cross-platform apps with user experiences almost identical to pure native apps. When evaluating cross-platform frameworks, developers make an assumption that quality will be compromised. But that doesn''t have to be true. The principles in this book will show you how to meet quality expectations both from engineering and consumer standpoints. You''ll also realize the ideal of a greater front end. That means your whole front-end team, including app side and web side, will be optimized. The shared knowledge base as well as mobilization potential give more flexibility and strength in all front-end facets without the need of increasing team sizes. The market has seen a large amount of high quality React Native apps and successful stories about them. Nevertheless, under optimized apps and unsuccessful stories shadow. The fundamental difference between the two opposing groups is understanding. Discover the critical points in the React and React Native architecture, and develop general best practices that can lead to consistently developing 0 crash, 5 star apps based on an understanding of fundamentals. What You''ll Learn - Measure and define successful app design - Create animation based on user need - Reduce performance bottleneck throughout your apps Who This Book Is For Mobile developers who want to expand their front end skill set, and web developers who want to enter mobile development.

DKK 519.00
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Checking Out with the Payment Request API - Alex Libby - Bog - APress - Plusbog.dk

Checking Out with the Payment Request API - Alex Libby - Bog - APress - Plusbog.dk

Quickly create consistent checkouts for use within websites, using the power of the HTML5 Payment Request API. This project-oriented book simplifies the process of creating and manipulating checkouts with the Payment Request API in browsers for websites or online applications, using little more than a text editor or free software. One of the key concerns of any e-commerce company is ensuring customers complete the checkout process successfully, and for them to return. Unfortunately, many checkouts still suffer from a high level of drop-out. The Payment Request API is an open standard being developed by browser vendors to simplify payments for users with a quick and seamless autofill process enabling a broader set of online payment providers to participate in the market. The API is designed to be easy to implement across all supported browsers, and work with any payment type or service provider. Checking Out with the Payment Request API equips you with a tool set that you can use to develop future projects, incorporate into your existing workflow and allow you to reduce any dependency on complex, custom-made checkouts that might be prone to failure, or unwieldy to use. You''ll learn how to use the Payment Request API to create consistent checkouts quickly and easily, and work through practical example projects that will help familiarize you with using the API. We live in an age where speed and accuracy are of the essence - add effortless flow to your payments using this book today. What You''ll Learn - Implement the Payment Request API in a project - Explore some of the options for personalizing it for a project - Gain an appreciation of pointers around user experience and how this affects the API - Understand how to manage issues and security when using the Payment Request API - Work through some example projects, from standalone demos to implementing in frameworks Who This Book Is For Website developers familiar with creating shopping carts and looking to leverage the HTML5 Payment Request API. Also ideal for those in agile development teams who want to focus on simplifying content in modern browsers using their existing tools

DKK 332.00
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Web Application Development with Streamlit - Mohamed Abdou - Bog - APress - Plusbog.dk

Web Application Development with Streamlit - Mohamed Abdou - Bog - APress - Plusbog.dk

Transition from a back-end developer to a full-stack developer with knowledge of all the dimensions of web application development, namely, front-end, back-end and server-side software. This book provides a comprehensive overview of Streamlit, allowing developers and programmers of all backgrounds to get up to speed in as little time as possible. Streamlit is a pure Python web framework that will bridge the skills gap and shorten development time from weeks to hours. This book walks you through the complete cycle of web application development, from an introductory to advanced level with accompanying source code and resources. You will be exposed to developing basic, intermediate, and sophisticated user interfaces and subsequently you will be acquainted with data visualization, database systems, application security, and cloud deployment in Streamlit. In a market with a surplus demand for full stack developers, this skill set could not possibly come at a better time. In one sentence, Streamlit is a means for the empowerment of developers everywhere and all stand to gain from it. What You''ll Learn - Mutate big data in real-time - Visualize big data interactively - Implement web application security and privacy protocols - Deploy Streamlit web applications to the cloud using Streamlit, Linux and Windows servers Who is this Book for? Developers with solid programming experience wanting to learn Streamlit; Back-end developers looking to upskill and transition to become a full-stack developers; Those who wish to learn and become more acquainted with data visualization, database systems, security and cloud deployment with Steamlit

DKK 519.00
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Remaining Relevant in Your Tech Career - Robert Stackowiak - Bog - APress - Plusbog.dk

Remaining Relevant in Your Tech Career - Robert Stackowiak - Bog - APress - Plusbog.dk

Remain relevant in the face of constant change during your career in technology. This book shows you how to proactively plan in anticipation of future changes. Many people find technology careers enticing because of the number of job opportunities, the high compensation, or simply because of fascination with technology itself. Once in those careers, however, there are many challenges to remaining relevant and at one''s peak in the face of constantly shifting competitive and technology landscapes. Incumbents face a constant stream of new skills to learn that are often already known by more recent graduates entering the market at lower compensation rates. There also are time-to-market challenges and the need to keep up with the introduction of automation. This book was written based on the author''s experience gained over 40 years working with and in technology-related fields and companies. It provides practical guidance on remaining relevant as changes are expected to occur in technology at ever faster rates in coming decades. What You''ll Learn - Know what companies really want - Realize the importance of alignment with company culture - Understand the political landscape and how to use it to advantage - Discover why creating, maintaining, and operating in a diverse environment is beneficial - Master strategies for skills development - Future-proof your career Who This Book Is For Technology professionals who want to remain relevant and happy while navigating their current career and university students who are pursuing a STEM career and actively planning their future

DKK 205.00
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Applied Recommender Systems with Python - Adarsha Shivananda - Bog - APress - Plusbog.dk

Applied Recommender Systems with Python - Adarsha Shivananda - Bog - APress - Plusbog.dk

This book will teach you how to build recommender systems with machine learning algorithms using Python. Recommender systems have become an essential part of every internet-based business today. You''ll start by learning basic concepts of recommender systems, with an overview of different types of recommender engines and how they function. Next, you will see how to build recommender systems with traditional algorithms such as market basket analysis and content- and knowledge-based recommender systems with NLP. The authors then demonstrate techniques such as collaborative filtering using matrix factorization and hybrid recommender systems that incorporate both content-based and collaborative filtering techniques. This is followed by a tutorial on building machine learning-based recommender systems using clustering and classification algorithms like K-means and random forest. The last chapters cover NLP, deep learning, and graph-based techniques to build a recommender engine. Each chapter includes data preparation, multiple ways to evaluate and optimize the recommender systems, supporting examples, and illustrations. By the end of this book, you will understand and be able to build recommender systems with various tools and techniques with machine learning, deep learning, and graph-based algorithms. What You Will Learn - Understand and implement different recommender systems techniques with Python - Employ popular methods like content- and knowledge-based, collaborative filtering, market basket analysis, and matrix factorization - Build hybrid recommender systems that incorporate both content-based and collaborative filtering - Leverage machine learning, NLP, and deep learning for building recommender systems Who This Book Is For Data scientists, machine learning engineers, and Python programmers interested in building and implementing recommender systems to solve problems.

DKK 391.00
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Blockchain Enabled Applications - Vikram Dhillon - Bog - APress - Plusbog.dk

Blockchain Enabled Applications - Vikram Dhillon - Bog - APress - Plusbog.dk

Work with blockchain and understand its potential application beyond cryptocurrencies in the domains of healthcare, Internet of Things, decentralized organizations, and open science. Featuring case studies and practical insights generated from a start-up spun off from the author’s own lab, this book covers a unique mix of topics not found in others and offers insight into how to overcome real hurdles that arise as the market and consumers grow accustomed to blockchain based start-ups. You''ll start with a review of the historical origins of blockchain and explore the basic cryptography needed to make the blockchain work for Bitcoin. You will then learn about the technical advancements made in the surrounded ecosystem: the Ethereum virtual machine, Solidity, Colored Coins, the Hyperledger Project, Blockchain-as-a-service offered through IBM, Microsoft and more. This book looks at the consequences of machine-to-machine transactions using the blockchain socially, technologically, economically and politically. Blockchain Enabled Applications provides you with a clear perspective of the ecosystem that has developed around the blockchain and the various industries it has penetrated. What You’ll Learn - Implement the code-base from Fabric and Sawtooth, two open source blockchain-efforts being developed under the Hyperledger Project. - Evaluate the benefits of integrating blockchain with emerging technologies, such as machine learning and artificial intelligence in the cloud. - Use the practical insights provided by the case studies to your own projects or start-up ideas. - Set up a development environment to compile and manage projects. - Who This Book Is For Developers who are interested in learning about the blockchain as a data-structure, the recent advancements being made and how to implement the code-base. Decision makers within large corporations (product managers, directors or CIO level executives) interested in implementing the blockchain who need more practical insights and not just theory.

DKK 203.00
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Learn Microsoft Visual Studio App Center - Sunny Mukherjee - Bog - APress - Plusbog.dk

Learn Microsoft Visual Studio App Center - Sunny Mukherjee - Bog - APress - Plusbog.dk

Use Visual Studio App Center with Xamarin Forms to set up a DevOps CI/CD pipeline, set up your mobile builds on either iOS or Android, set up Android and Apple certificates and provisioning profiles, distribute your app to your developers and testers, capture analytics and crashes from your users, communicate to your users with push notifications, and run UI tests on the Microsoft cloud. You will see how to automate and manage the life cycle of your apps through Microsoft''s Cloud Service, with a focus on integrating App Center into your Xamarin Forms apps with clear, practical examples. As you follow along with the sample app, you will see how easy it is to configure your builds, to test the sample app on various iOS and Android devices on the App Center cloud, and to distribute your app to real devices. Whether you are a developer on a small team or a startup or an architect in a large organization curious about the benefits of Visual Studio App Center, after finishing this book, you will be confident in setting up App Center on your next mobile project. Come join me on this journey through Visual Studio App Center with Xamarin Forms. What You Will Learn - Create a DevOps CI/CD pipeline for your mobile app on both iOS and Android devices - Save money without buying multiple iOS and Android devices and instead run cloud UI tests - Stay informed about build successes and failures by integrating App Center with Slack - Set up groups and add team members to your groups on App Center - Distribute your app to your team on either iOS or Android devices - Capture important user events in your code and report to App Center - Give a friendly user experience by handling crashes gracefully and reporting to App Center - Keep and analyze your user''s data on Azure by setting up automatic data export to Azure - Communicate with your users using iOS and Android notification services from App Center - Give your users a better experience by sending silent push notifications - Include custom data in your push notifications Who This Book Is For Xamarin Forms mobile developers with previous experience using the Xamarin framework.

DKK 519.00
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Machine Learning with Microsoft Technologies - Leila Etaati - Bog - APress - Plusbog.dk

Machine Learning with Microsoft Technologies - Leila Etaati - Bog - APress - Plusbog.dk

Know how to do machine learning with Microsoft technologies. This book teaches you to do predictive, descriptive, and prescriptive analyses with Microsoft Power BI, Azure Data Lake, SQL Server, Stream Analytics, Azure Databricks, HD Insight, and more. The ability to analyze massive amounts of real-time data and predict future behavior of an organization is critical to its long-term success. Data science, and more specifically machine learning (ML), is today''s game changer and should be a key building block in every company''s strategy. Managing a machine learning process from business understanding, data acquisition and cleaning, modeling, and deployment in each tool is a valuable skill set. Machine Learning with Microsoft Technologies is a demo-driven book that explains how to do machine learning with Microsoft technologies. You will gain valuable insight into designing the best architecture for development, sharing, and deploying a machine learning solution. This book simplifies the process of choosing the right architecture and tools for doing machine learning based on your specific infrastructure needs and requirements. Detailed content is provided on the main algorithms for supervised and unsupervised machine learning and examples show ML practices using both R and Python languages, the main languages inside Microsoft technologies. What You''ll Learn - - Choose the right Microsoft product for your machine learning solution - Create and manage Microsoft''s tool environments for development, testing, and production of a machine learning project - Implement and deploy supervised and unsupervised learning in Microsoft products - - Set up Microsoft Power BI, Azure Data Lake, SQL Server, Stream Analytics, Azure Databricks, and HD Insight to perform machine learning - - Set up a data science virtual machine and test-drive installed tools, such as Azure ML Workbench, Azure ML Server Developer, Anaconda Python, Jupyter Notebook, Power BI Desktop, Cognitive Services, machine learning and data analytics tools, and more - - Architect a machine learning solution factoring in all aspects of self service, enterprise, deployment, and sharing Who This Book Is For Data scientists, data analysts, developers, architects, and managers who want to leverage machine learning in their products, organization, and services, and make educated, cost-saving decisions about their ML architecture and tool set.

DKK 117.00
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GameMaker Fundamentals - Ben Tyers - Bog - APress - Plusbog.dk

Unreal for Mobile and Standalone VR - Cornel Hillmann - Bog - APress - Plusbog.dk

Unreal for Mobile and Standalone VR - Cornel Hillmann - Bog - APress - Plusbog.dk

Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects to reinforce what you''ve learned. Media designers, CG artists and other creatives will be able to take advantage of real-time engine techniques and easy-to-learn visual scripting logic to turn their creations into immersive and interactive VR worlds. Gear VR, the Oculus Go and other Android based VR HMDs are becoming exciting new platforms for immersive business presentations, entertainment and educational solutions. The Unreal engine, one of the world''s most powerful and popular game engines, is now free to use and has become increasingly popular for real-time visualizations and enterprise solutions in recent years. With Unreal''s powerful blueprint visual scripting system, non-coders can now design blueprints in Unreal, unlock the power of rapid prototyping, and create complex interactions without a line of code. Get your copy of Unreal for Mobile and Standalone VR today and begin using this powerful tool-set to create high-end VR apps for a wide range of applications from games, B2B, to education. What You''ll Learn - Explore the VR ecosystem, including history, recent trends and future outlook - Review tool set, graphics and animation pipeline (Blender, Zbrush, Substance Painter and others) - Examine graphics optimization techniques - Set up a project and the target platform - Design interaction with Unreal blueprints - Deployments, testing, further optimization Who This Book Is For Multimedia designers, CG artists, producers, app developers. No coding experience is required.

DKK 519.00
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Introducing Cisco Unified Computing System - Stuart Fordham - Bog - APress - Plusbog.dk

Introducing Cisco Unified Computing System - Stuart Fordham - Bog - APress - Plusbog.dk

The Cisco Unified Computing System (UCS) can be found in the majority of data centers across the world. However, getting hands-on practice to learn this infrastructure can be difficult, as many companies will push to have it production-ready as soon as possible. Home-labs are also cost-prohibitive, cumbersome, electricity-hungry, and noisy. So, how do you get hands-on experience? With Unified Computing System Platform Emulator (UCSPE) and this book. UCSPE is free and can run on a laptop. Using it along with this book, you will learn how to set up, manage and troubleshoot a UCS, including the fabric interconnects, chassis and IOMs, and servers through the GUI and the CLI. All from the comfort of your own home. Introducing Cisco Unified Computing System will show you how to set up a UCS (comparing the UCSPE to a real-world deployment), customize the hardware, configure the UCS system, and secure it. You''ll start by creating an organization and then the policies to control storage, networking, boot options, maintenance policies, and server pools. Once you have the required policies you''ll use them to create service profiles (using the policies) and templates and assign these to the blade and rack-mount servers in the virtual environment. You''ll also be looking at real-life scenarios such as upgrades (and downgrades), northbound networking, and Storage Area Networking (SAN) connectivity. Using the GUI and the CLI you''ll look at real-world examples that data center engineers may encounter. What You''ll Learn - Set up the Cisco UCSPE on VMWare - Create UCS service profiles - Secure the UCS system - Troubleshoot the UCS Who This Book Is For Datacenter and network engineers and individuals studying for the CCNA and CCNP Cisco data center qualification.

DKK 476.00
1

Quick Start Guide to FFmpeg - V. Subhash - Bog - APress - Plusbog.dk

Quick Start Guide to FFmpeg - V. Subhash - Bog - APress - Plusbog.dk

Create, edit, modify and convert multimedia files using FFmpeg, the most versatile open source audio and video processing tool available for Linux, Mac and Windows users. After reading this book, you will be able to work with video and audio files, images, text, animations, fonts, subtitles and metadata like a pro. It begins with a simple introduction to FFmpeg executables - ffmpeg, ffprobe and ffplay, and explains how you can use them to process multimedia containers, streams, audio channels, maps and metadata. It then describes how you can easily edit, enhance and convert audio, video, image and text files. There are dedicated chapters for filters, audio, subtitles and metadata, as well as FFmpeg tips and tricks. Sample lists of FFmpeg filters, encoders, decoders, formats and codecs are also available as appendices. Quick Start Guide to FFmpeg is for anyone who needs to edit or process multimedia files including studio professionals, broadcast personnel, content creators, podcasters, librarians, archivists and webmasters. It will be indispensable for those wanting to process a variety of multimedia files from the command line and inside shell scripts or custom-built software. You Will Learn To: - Convert from one format to another e.g. video-to-video, video-to-audio, video-to-image, image-to-video, video-to-animation, animation-to-video, text-to-audio, text-to-video - Edit video files by cutting them with and without re-encoding, appending, resizing, changing frame rate and aspect ratio, mixing in audio - Use filters to rotate, flip, crop, overlay (side-by-side or inset), remove logos, blur, smooth and sharpen, apply transitions as well as speed up or down playback - Edit audio files by changing, normalizing or compressing volume, mixing and splitting channels and detecting silence. Also, learn to generate waveforms as video or images - Add subtitles, place them anywhere on the screen, use custom fonts and colors, and use different languages - Learn how to import, export and remove metadata, add MP3 tags (including album art), set global and stream-specific metadata, export and remove metadata This Book For: Content creators and bloggers from professional studio employees to Youtubers and hobbyists who need to process their own multimedia content; multimedia archivists and librarians; regular Linux desktop users -

DKK 476.00
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Fashion Tech Applied - Von N. Ruzive - Bog - APress - Plusbog.dk

Fashion Tech Applied - Von N. Ruzive - Bog - APress - Plusbog.dk

Provide a more tactile experience for your customers, who won’t even need to physically visit stores while optimizing conventional production processes and eradicating the tenuous tasks that nobody really likes to do. Reevaluate all parts of the value chain. You’ll see the ways technology has been used by fashion brands so far within design, production, marketing, and retail. Then discover the market opportunity that technologies such as 3D printing, augmented reality, and more bring into the chain. Challenge the ways in which you implement basic functions in your own practices. Despite the dominance of brick & mortar stores, digital platforms have emerged to pave the way for more diverse retail experiences with the adoption of technology in the fashion industry. We’re talking about more than just online shopping. Tap into NFTs, online fitting rooms, and tech solutions for better customer acquisition and increased sales. Fashion tech is more than just clothing covered in LEDs. It is the adoption of value chain optimizations, customer experience enhancing tools, and advanced operations management into existing business models. When taken seriously by the industry, it will be the future of how we all sell and purchase our products and interact with them. With a particular focus on apparel, each section of this book will put a lens on the existing conventions practiced in the industry at all stages of the value chain and how the help of technology could completely transform fashion for a more cost efficient, sustainable and time efficient industry. Use augmented reality, virtual reality, NFTs, body scanning, 3D design, and more to completely revolutionize how you approach fashion. Both as a consumer and as an amazing designer! What You'll LearnBecome more creative in the way you hack any part of the fashion value chainSpark inspiration for implementations of new technologiesin fashion for both customers and designersAdopt and stay forward-thinking by diving into where the industry currently is and where it is goingWho This Book Is ForDecision makers in fashion corporate companies and emerging fashion brands wondering how to innovate in the saturated fashion market, as well as, fashion students with an interest in building the future of fashion. No prior technology knowledge is needed.

DKK 434.00
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An Executive’s Guide to Software Quality in an Agile Organization - Navid Nader Rezvani - Bog - APress - Plusbog.dk

Introducing Maven - Balaji Varanasi - Bog - APress - Plusbog.dk