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Warhammer 40,000: Gladius – Escalation Pack Steam CD Key

Warhammer 40,000: Gladius – Escalation Pack Steam CD Key

 New unit types for all factions enter the fray with the Escalation Pack.Each of the new units brings something new to their faction, from exceptional abilities to overwhelming firepower.Chaos Space Marines - ForgefiendFast walker unit with twin rotary guns.The Forgefiend Daemon Engine was originally devised to sow death amongst enemy forces from afar. Roughly centauroid in form, the torso of the Forgefiend boasts twin weapon-mounts that carry hell-forged parodies of Imperial armaments. The most common Forgefiends are created with pairs of hades autocannons in place of their primary limbs, rotary gun-clusters that allow them to scythe down masses of enemy troops and even lightly armoured vehicles with contemptuous ease.Tyranids - Hive GuardsRanged tough infantry unit.Hive Guard are heavily armoured gun-beasts bound to extremely powerful symbiotic bio-weapons. Though they have no eyes, Hive Guard possess a weak telepathic ability that allows them to perceive through the senses of other Tyranids, giving them access to a wealth of targeting information that would overwhelm even the most sophisticated technological cogitator. The scant mental capacity apportioned to the Hive Guard means that, without the direction of the Hive Mind, they have been known to stand motionless, waiting for prey to come within range instead of moving forwards to engage.Adeptus Mechanicus - Skitarii RangersDoctrina Imperatives infantry unit with a sniper weapon and move through cover.Where the Tech-Priests are hunters of knowledge, their Skitarii Rangers are hunters of sentient creatures – the enemies of the Omnissiah in particular. These unstoppable cyborgs do not rest until the bloody deed is done, for they are driven ever onward by the imperative to locate their foes and ensure their destruction. They do this not in Drop Pod strikes launched from above, nor by sudden teleportation into the midst of the enemy, but by stalking their quarry over the course of weeks or even months until it can run no more. Once the designated target is in their crosshairs the air fills with the thump and crackle of galvanic weaponry, even as the Skitarii continue their relentless advance. The stink of electrocuted corpses is never far behind.Space Marines – ScoutsInfantry unit specializing in reconnaissance and infiltration.The first the enemy knows of a Scout Squad’s presence is when its advance is brought to a sudden, violent halt. Heads snap back and warriors crumple to the floor, neat holes drilled through their skulls by sniper fire. The sudden boom of shotguns sees foes thrown from their feet with bloody craters blasted in their chests and backs. Bolt pistols bark, counterpointed by the thump of heavy bolter fire and the screams of the dying as enemies caught in the crossfire are torn apart by mass-reactive shells. Even artillery and heavy weapons troopers are not safe, as ambushing Scouts burst from concealment to wreak havoc on the enemy’s rear lines. However a Scout Squad chooses to attack its foes, it will be with total surprise and from an unexpected quarter, their stealth and cunning proving to be just as deadly as bolter and blade.Astra Militarum – Devil DogFast tank unit with a deadly armour-melting cannon.Acquiring its name from the high-pitched howl this weapon makes upon firing, the Devil Dog is capable of punching far above its weight in armoured combat. Indeed, many Devil Dog crews style themselves as big game hunters or monster slayers, excelling in the eradication of enemy armour and exceptionally heavy infantry assets. A foe forced to fight protracted campaigns in dense terrain against the Imperial Guard soon learns to dread the hunched silhouette of the Devil Dog – those who don’t soon find their vehicles reduced to molten slag by this aggressive and fast moving tank hunter.Necrons – Ghost ArkTransport vehicle with healing abilities.Ghost Arks are tasked with trawling for remnants of Necrons unable to self-repair. Recovered components are set upon by swarms of constructor scarabs that return the fallen Necrons to full function. Repaired warriors are then locked in stasis until the Ghost Ark is at capacity, at which point it will either return its cargo to their tomb world or else deploy them directly into battle. Ghost Arks are often used as conventional transports that ferry reinforcements into battle – however, they truly come into their own once their grim cargo has disembarked. Drifting behind the ranks of Necrons, the Arks flicker with emerald energies as they repair one fallen foot soldier after another. The enemy can only watch with dawning horror as their best efforts to slay the Necrons are undone.Craftworld Aeldari – Hornets

CZK 112.26
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Starship Troopers: Terran Command - Raising Hell Steam CD Key

Starship Troopers: Terran Command - Raising Hell Steam CD Key

A series of 7 new campaign missions and 3 new challenge missions tell the story of the struggle on planet Gehenna - an unforgiving hellscape engulfed in molten lava, volcanic eruptions, and hordes of Arachnids.Human interest in the sector is centered on Vilon Station, a majestic space station orbiting just above the planet’s atmosphere. A stream of massive freighters feed the station’s endless thirst for fuel, extracted and refined through industrial facilities on Gehenna’s surface.Being located in the center of profitable trade routes between the planets Earth, Kwalasha and other Federation colonies, Vilon Station serves a vital nexus for commerce, refueling and resupply.Until now, the protection of personnel on Gehenna has been in the hands of contracted mercenary groups, composed of gritty veterans and adventurers. With the expanding fronts of the Bug War however, Arachnid hostility has been sharply escalating. In light of this perilous situation, Vilon Station’s director has implored the Sky Marshal to dispatch the Mobile Infantry to Gehenna. Their mission: to take over from the mercenaries and safeguard humanity against the ravenous Bug hordes!ADDITIONAL TOOLS & FIREPOWERNew Mercenary and Vilon Station units:Engineering BipedWhile not initially designed for combat, the solid structure of this bipedal vehicle has proven effective as an improvised frontline defense against Arachnid attacks. Its drilling arm can screw up any Bug that dares to come near, and through creative use of the machine's fuel system it can lay down screens of smog and fire.Frag MercsThese mercenaries specialize with a weapon that can fire both fragmentation shells for devastating close range barrages and contact grenades for medium range, indirect fire support. Experienced “Frag Mercs” are often skilled in the deployment of various types of landmines.Shredder MercsCarried by the biggest, toughest mercenaries, the “Shredder” portable minigun can effectively mow down swaths of Bugs and can even rip through the armor of the larger Arachnids. The heavy weapon can also be mounted on a tripod for increased accuracy and rate of fire.New Mobile Infantry units:Powered Suit IncineratorsAching for more firepower, these experimental squads of Powered Suit Troopers have been equipped with powerful flamethrowers. Useful whenever you need to wipe a room of Bugs!Powered Suit OfficerThese officers wear the same advanced exoskeleton armor as the elite powered suit troopers. It provides them with excellent mobility and protection to direct fire missions and call in reinforcements in the hottest of battlegrounds.EVOLVED ARACHNIDSThe Arachnids on Gehenna have evolved into several distinct subspecies that are especially adapted to the infernal environment. Federal Intelligence has publicly released intel report about these new Bug threats:StingerA small, fragile Bug that launches heated projectiles. They may not appear very threatening individually but are often encountered in numbers, especially around their towering nests.ImmolatorThese monstrosities eject an incendiary substance that burns everything it touches. Battlefield reports have shown the Bug to burst into flames when mortally wounded, causing it to charge forward before exploding in a big ball of fire.PyroflyA flying bug that can hover and spray an area with a burning substance. Due to its thick exoskeleton, the Bug is difficult to destroy with standard rifle fire.BomberbeeSmall flying Bugs who will dive into their enemy and explode on impact. The violent explosion can rip a man in half and punch through armor plating.

CZK 177.90
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Warhammer 40,000: Gladius - Demolition Pack Steam CD Key

Warhammer 40,000: Gladius - Demolition Pack Steam CD Key

New units join the fight!11 new units are ready to enter the battle for Gladius Prime with the Demolition Pack!These new units are ready to demolish all the enemies’ defenses and they will give you more new strategic options.Sydonian Dragoon - Adeptus MechanicusFast close-combat walker unitDragoons are tried and tested Skitarii warriors of the Adeptus Mechanicus who are given the honour of riding to war atop venerated, stilt-legged Ironstrider Engines. These fearless cavaliers thunder through enemy fire to plunge lance-first into the thick of the enemy's ranks, the pent-up energies of their taser weaponry blasting the foe back in a blazing storm of sparks. Those foolish enough to mount a counter-assault are stamped unceremoniously into the dirt.Field Ordnance Battery - Astra MilitarumLarge man-portable artillery pieces able to shell out enemy units at long rangeOrdnance teams crew some of the largest human-maneuverable weapons fielded by the Astra Militarum. On Gladius Prime, the imperial regiments exclusively use anti-infantry Bombast Cannons. This is less down to any particular military plan and more due to an Adeptus Administratum counting error in an ancient shipping manifest.Chaos Terminator - Chaos Space MarinesElite heavily armoured infantry that excels against all targets and can use powerful combi-weaponsChaos Terminators form the elite of their masters' Heretic Astartes warbands, for though they are ponderous compared to their standard Power Armour-clad comrades, nothing short of a dedicated anti-tank laser can stop a Terminator in full stride. These seasoned killers often act as the personal guards of an esteemed Champion of Chaos, enforcing the commands of their leader with pitiless efficiency and taking their pick of the spoils after each victory.Talos - DrukhariHeavy assault creature with powerful close-range weaponsThe Talos Pain Engine is a ghoulish melding of stitch-puckered flesh and armoured artifice, boasting tremendous resilience and a nightmarish array of weaponry. Each is the proud creation of the Drukhari Haemonculi, who employ their Talos as torture devices, surgical assistants and armoured murder machines with equal delight.\Wraithlord - Craftworld AeldariVersatile monstrous creature equipped with a vast array of weapons and able to perform powerful melee attacksEach Wraithlord is a precious component of its craftworld’s forces. Body and animating spirit alike are revered relics of a vanished age, for only the souls of the strongest Eldar heroes have the psychic presence to give life to these wraithbone shells. These long-departed nobility fight as they did in life – if they favored the press of close combat or the art of killing from afar, this will be reflected in the Wraithlord’s choice of weapon.Skorpekh Destroyer - NecronsElite armoured close-range infantry unitNot all of the Necron Destroyer cult favour ranged weaponry or hover modifications. Rushing forward like ungainly tripods, their hyperphase limbs sweeping in a whirlwind of gore, Skorpekh Destroyers feed their need to kill whenever they are unleashed upon the battlefield. Nothing else can override the hard-wired desire to destroy all organic life that empowers these deranged Necrons.Burna Boy - OrksAnti-infantry unit equipped with a versatile flamethrowerBurna Boyz are dedicated arsonists all, advancing on the foe amid gouts of billowing flame. They love nothing more than burning other peoples’ stuff, and the owners too if they can get them. These lunatics will set light to anything or anyone for the simple joy of watching them ‘do the burny dance’. They can prove utterly lethal to tightly packed or lightly armoured infantry, the roiling blasts of their burnas flushing their victims out of cover amid the sizzle of cooking flesh. Faced with more heavily armoured enemies, the Burna Boyz simply

CZK 146.98
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